Every year the empire's rite of passage identifies those blessed by Aether to become magi, who are then shipped to a dangerous academy where twice-yearly tournaments can cripple or kill students, and powerful clans compete fiercely to recruit talent.
Gregory grew up ridiculed and unsupported, but his dream of becoming a mage never wavered. When his age day arrives, he will find out whether that dream survives contact with reality.
4.48· 6.1K
Competent MCHard MagicSchoolSecondary WorldWeak to Strong
Across the world of Aster Fall, there are unique classes that cannot be trained through normal means — they require quests and accomplishments that simply don't exist yet. Some say the World Law itself is broken. Sam Hastern's family has been cursed by one of these classes for fifty years: the Battlefield Reclaimer, a class no one has ever managed to level, condemning them to poverty in a barren village.
Then a dungeon exploration leaves Sam looking distinctly non-human. In a world of mana crystals, beast cores, spirit veins, and elemental storms, Sam must master rare and evolving classes and confront the forces threatening to break Aster Fall apart.
4.44· 6.9K
Base BuildingClass SystemCraftingDungeon CrawlingNon-human MCSecondary World+2
Trapped in his own body by a debilitating medical condition, Thorn seeks reprieve through full immersion into the game world of Nova Terra. Adventuring alongside allies, he discovers ancient evil and a forgotten god that sets him on a crash course with one of the most powerful guilds in the game.
In order to adjust to a life of quests, skill mastery, and magic, Thorn must forget everything he knows and embrace a new world that is much more than it seems.
4.47· 6.3K
Base BuildingDungeon CrawlingGameLitVRMMOWeak to Strong
In the near future, corporations rule society and treat their citizens like products and tools. People live to work and work to live — but not everyone. Some prosper on the fringe, some thrive as thorns in the paws of the corporate lions.
Juliet just wants to get a ride home from her double shift at the scrapyard when something bizarre and horrifying happens, throwing her into the crosshairs of Western Bio Dynamics, a mega-corporation that would just as soon dissect a person as interview them. She didn't ask for the stolen, illegal tech that falls into her hands — but she accepted it. Now she needs to find a way to skip town and hide from WBD until she figures out a plan.
She has to learn to live in the shadows, work outside the corporate system, and deal with the sundry characters — honorable and nefarious — inhabiting that world. From synthetic bounty hunters to double-crossing operators, Juliet will face many challenges as she works to improve herself physically, mentally, and in reputation.
Sean was waiting at a bar when a confrontation set in motion a meeting with gods: Odin, Archangel Michael, Lucifer, and Morrigan all vied for his soul. He chose Morrigan, goddess of Fate, Death, and Battle — and found himself placed on a new world, in a new body, with gifts from the Tuatha De Danann.
In this world ruled by Summer and Winter Queens, words have power and Agreements are binding. Sean must find his place while navigating Fey politics, forging bonds, and reckoning with the consequences of the choices he makes.
4.50· 4.4K
Base BuildingCraftingHard MagicHaremIsekaiLitRPG+4
Tricked into a world of banished gods, demons, goblins, sprites, and magic, Richter must learn to meet the perils of The Land and forge his own kingdom. Actions have consequences across The Land, with powerful creatures and factions now hell-bent on his destruction.
Can Richter forge allegiances to survive this harsh and unforgiving world, or will he fall to the dark denizens of this ancient realm? When choices are often a shade of grey, how will he ensure he does not become what he seeks to destroy?
4.27· 26.1K
Base BuildingDungeon CrawlingIsekaiLitRPGMilitarySkill Collection+1
Dying at a young age after a disappointing life, Mat thought he hit the jackpot when he reincarnated on a tropical island — a world where exploring mysterious lands and learning magic are a tangible reality.
But the world of Elydes is as wild and savage as it is beautiful and magical. The Guide might offer opportunities for power to all, but humans aren't impartial. Mat has the lowest possible starting point, and those in his circumstances rarely go far.
Not content to let his humble rebirth define him, he must find the determination to grow stronger and delve into the mysteries of Elydes.
pf8.0· 14.58· 4.5K4.47· 1.6K
CozyLitRPGReincarnationSecondary WorldStatsWeak to Strong
Milo lives in a steel cave within a man-made mountain of steel and concrete. He spends his days repairing the machinery that keeps his habitat livable and tinkering with the prosthetics that help his twisted body navigate the small tunnels and air shafts that are his world. He's as much a piece of discarded machinery as the equipment he keeps running.
When the criminals he escaped from return, stealing everything from them seems like a fine way to stay busy — especially when the haul includes a new MK7 immersion pod used to enter the virtual world of Genesis.
Milo has always lived in tunnels, and now he's a Tunnel Rat in looks, not just name. He wants to go deep, find ancient mysteries, make new friends, and fix things. Hopefully he fixes more than he breaks, or this new world might be in trouble.
Luna has always wanted to be an Earth Guardian — the superhuman magical protectors who keep monsters at bay. When an obviously evil woman offers her that dream, Luna refuses on the spot. Unfortunately, evil women don't take no for an answer.
Luna wakes up in a robotic body, unable to speak, bound to serve the monster she tried to reject. Trapped between the Guardians she's forced to fight and the captor who controls her every move, she must find a way to signal for help — and hope someone notices before it's too late. And if she does get free, there's one more question: could she keep the robot body?
Shortly after the formation of the Cicatrix Maledictum, a soul wakes in a new and unfamiliar body aboard a Grand Cruiser now owned by a Rogue Trader dynasty with a heavy Adeptus Mechanicus presence. The body carries a diverse suite of implants from the Dark Age of Technology.
Cut off near the edge of known space, the SI and an eclectic crew must navigate the horrors of 40k space — mixing first-person perspective with third-person interludes from other characters. Gear acquisition, ship management, and the routine catastrophes of the 41st Millennium all feature prominently.
Ren Varrow was never the hero type — a quiet alchemist who kept his head low while others chased glory. But when a top guild lured him into a lethal dungeon and stabbed him in the back, his story should have ended. Instead, it rewound.
Thrown back to Day One, before the Tower rose and before the betrayals, Ren knows what's coming: secret quests, hidden mechanics, and a ticking clock that ends with Earth's destruction. Armed with future knowledge, he's ready to rewrite everything — from building a guild out of nobodies to crafting mythic-grade potions to surviving a hundred deadly floors.
Ardan Egobar is a young hunter from a remote mountain tribe, destined for nothing more than the quiet rhythms of the wild. But when fate drags him from his village into the heart of the New Monarchy Empire, everything changes.
He steps into a melting pot of orcish mobsters, cigar-smoking dwarven bankers, and fashion-forward elves — all on the brink of world war. As Ardan grapples with his forgotten bloodline and discovers an intricate magic system, he begins a slow, compelling ascent — transforming from an innocent youth into a rising mage whose power may one day reshape history.
An irritated Pokémon might tell you to stop. An irritated animal will probably just attack you. Pokémon, for all their power, would be open books and a breeze to care for by any competent animal handler from Earth.
After a fiery death, a professional zookeeper who never outgrew Pokémon games ends up in the world of Pokémon — and the entire world is thrown onto its side.
The apocalypse happened. Portals appeared. Zombies attacked. Everyone got pulled in. A divine system offered impossible powers — flight, super strength, magic — but only through progress, never all at once.
Nathanial Kane had read the System's warnings. It said they had centuries; the demons arrived in ten years. He had been counted among the strongest. It had all been for nothing. Witnessing Earth's end and dying, Nathan cast the only unique spell he'd ever found: Rebirth.
4.55· 981
CultivationIsekaiLitRPGRegressionSystem ApocalypseWeak to Strong
Elaine is ripped from Earth to Pallos, a land of unlimited possibilities made real by a grand System governing classes, skills, and magic. There is no grand quest waiting for her — just adventures, friends, loot, and the persistent threat of being eaten by dinosaurs.
Join Elaine as she travels around Pallos, discovering the wonders and mysteries of the world, trying to find a place where she belongs, and hunting those elusive mangos — all while the ominous Dragoneye Moons watch her every move.
4.50· 6.3K4.36· 4.3K
Class SystemGameLitIsekaiLitRPGOverpowered MCReincarnation+3
Jack Rust was a nearly-finished PhD biologist when an extraterrestrial AI called the System invaded Earth, flooding it with aliens, magic, and violence. Jack hoped to at least gain some magic. He didn't. Instead the System dropped a forest dungeon and a goblin directly in front of him.
Armed only with his fists, Jack must fight his way back to civilization. To his own surprise, he discovers that violence suits him. In this battle-ridden new world, Jack finds the life he always dreamed of — and he intends to thrive.
4.50· 3.3K
LitRPGSci-fiStatsSystem ApocalypseUrban FantasyWeak to Strong
The Unexpected Engagement of the Marvelous Mr. Penn
rkgoff
S89/100
In May, 1899, a hundred and fifty unassuming envelopes are delivered to households across the city — all invitations to the wedding of Lady Eleanor Serrs to the infamous Mr. Ryce Penn. The newspapers start buzzing: Eleanor is the daughter of Duke Erravold Aubrey-Serrs, and Penn is the city's most notorious thief, an unrepentant attention-seeker with a taste for gems and danger. Eleanor swears she's never met him.
Chief Inspector Lucas Haley, Penn's long-time nemesis, is called in to protect the Aubrey-Serrs family and determine what the master thief is planning. It quickly becomes obvious that far more is at stake than the reputation of an innocent woman.
Large chests are said to encompass all manner of hopes and dreams. Men covet them. Women envy them. But one fact holds true — everyone wants to get their hands on some big ones.
The same holds true for one intrepid adventurer, a strapping young lad named Himmel. Armed with his grandfather's trusty longsword and the dream of being the strongest, he sets out on the journey of a lifetime — reaching Level 5 in the dungeon called the "newbie zone" to earn the right to become a full-fledged adventurer. His plans get hopelessly derailed, however, when his adolescent mind beholds an exposed chest for the very first time.
A fateful meeting that will lead his life in a direction he never dreamed of.
According to prophecy, the ninth-born child of Lord Orellen will have the kind of power that changes the world. In a land ruled by magical families, no one welcomes that possibility. Fearful even of their allies, the Orellens devise an extraordinary and deadly scheme: if the most powerful people in the world wish to kill the ninth-born, they will have to find them first.
Using dark magic, the Orellens create hundreds of heirs — each given new bodies, new names, and new magical talents — and scatter them across the continent. Only one is the real ninth, but all of them will grow up as fugitives.
Kalen, once fated to die, is now an Orellen heir in hiding. He is determined to survive, even if he must master his strange new powers to do it.
4.78· 2.6K4.37· 60
Genius MCMysteryReincarnationSecondary WorldWeak to Strong
Tanner never expected to get a crafting class, nor to be expelled from his family because of it. But he won't let that stop him from growing stronger and proving his worth. Setting out for the Wilds — the untamed lands of the world — he promises himself he will become a settler and flourish against all odds.
As a Master of Crafts, he has all the professions and tools he needs to build a homestead and survive. Not only that, but he seems to have a certain way of drawing the sapient denizens of the forest to him. All that's left is building his house, growing his gardens, and experimenting with every crafting profession he can.