
Web serial by Selkie
Elaine is ripped from Earth to Pallos, a land of unlimited possibilities made real by a grand System governing classes, skills, and magic. There is no grand quest waiting for her — just adventures, friends, loot, and the persistent threat of being eaten by dinosaurs. Join Elaine as she travels around Pallos, discovering the wonders and mysteries of the world, trying to find a place where she belongs, and hunting those elusive mangos — all while the ominous Dragoneye Moons watch her every move.

Elaine is ripped from Earth to Pallos, a land of unlimited possibilities made real by a grand System governing classes, skills, and magic. Humans are not the top dog here — they are dinosaur food. Join Elaine as she travels around Pallos, discovering the wonders and mysteries of the world, trying to find a place where she belongs, hunting those elusive mangos, all while the ominous Dragoneye Moons watch her every move.

Elaine has been field-promoted to a full Ranger, while developing her new Celestial healing and Fire magic. Yet Kerberos, her fiancé who will stop at nothing to get her back, casts a long shadow. Society would love nothing more than to remind her she is a second-class individual. Elaine must fight a deadly plague ravaging Perinthus, break free from Kerberos's grasp, and get to the bottom of the mystery — all while getting used to the horrors of being a Fire mage.

Ranger Academy is famously hostile to its attendees. From lethal weather and rocks fired at trainees' heads, to bad food and Drill Instructors' profanities, everything on the island is designed to make trainees quit. The classes, however, are fascinating: wilderness survival, team tactics, gladiatorial combat against dinosaurs, and dozens more designed to forge the trainees into Remus's elite special forces. Elaine must prove herself — for Julius, for Artemis, and most of all for her own freedom.

The Formorians, led by gigantic Queens, have breached humanity's last line of defense. Elaine, now Sentinel Dawn, and the rest of the Sentinels rush to the front lines to stabilize the situation and bring the 2,500-year-long war to a grand finale. But lurking beyond is an even greater danger. What could have driven the Formorian Queens from their lairs into human territory? And what, exactly, are the Dragoneye Moons?

Escaping from a devastating battle between a dragon and the Guardians, Elaine and the dwarves have fallen deep into an abandoned mineshaft. Danger lurks around every corner — starvation, traps, orcs, and more. Cut off from the sky and from her friends, Elaine must find a way out or be buried forever. And there are rumors that a dragon's lair is somewhere down here.

Elaine is still far from home. Her friends and family do not even know if she is alive. However, she has fallen in with a group of elves willing to let her travel with them toward Remus — and she finds a small measure of comfort in Serondes's arms, experimenting with her first relationship. As they hunt shimagu — deadly bodyjackers that steal away all autonomy — Elaine must wrestle with questions of trust, love, and what she is carrying in that mysterious egg.

After adventuring beyond the wall for over a year, Elaine makes her triumphant return home. But a high level does not solve everything. General Augustus has staged a military coup, becoming Emperor. Julius is missing. Artemis is enslaved. With a brand new hatchling to keep alive, Elaine must navigate imperial machinations, fight for those she loves, and figure out whether her family has survived.

Elaine's mission through the fairy ring went horribly wrong, landing her back on Pallos — over 20,000 years in the future. With only her friends, her magic, and the clothes on her back, she fights through the wilderness before joining Iona, a wandering paladin, on a journey to the School of Sorcery and Spellcraft. She is there to learn wizardry, find her place in this strange future world, get her third class, and eat some tasty mangos.

Elaine and Iona continue at the School of Sorcery and Spellcraft, pursuing their classes and Classes while receiving divine quests. Iona discovers the Valkyries are being slowly smothered by political enemies who want their riches; Elaine struggles to claim credit for her widely-spread Medical Manuscripts. Looming over both of them is graduation — and the question of what comes next, as twin Goddesses of the Moons make plans of their own.

Elaine and Iona have graduated and set out to find Night, Elaine's old immortal mentor. Travel is anything but easy — different cultures have different ideas about travelers, and plagues and Pekari stalk the Eventide Eclipse. Their journey brings them to Exterreri, where ruling vampires have clouded the skies to protect against sunlight. Somewhere beneath those ashen skies, if he has survived 23,000 years, Night is waiting.

Sentinel Dawn has returned. Elaine's name is growing known on the world stage — whether she likes it or not. Alongside her growing responsibilities, she is deployed with the Sixth Legion to the Han Empire, where rival factions wage a deadly civil war, each claiming the Mandate of Heaven. Elaine must shield her allies from harm while navigating the deadly scrutiny of the Wardens, who view Immortals interfering in mortal affairs as a capital offense. And through it all, her sacred Oath demands an answer: when does she heal her enemies?

After the horrors of the Han Civil War, Elaine finally has a moment to breathe — and is engaged to the love of her life, Iona. But peace is shattered when three formidable phoenixes descend from the Phoenix Peaks, claiming Auri must go with them for her own good. When weeks pass without Auri's return, Elaine's worry transforms into resolve. Armed with newly honed wizardry skills and a heart full of determination, the Eventide Eclipse sets out on a perilous journey to the Phoenix Peaks to uncover the truth.


The cycle comes to an end as the long-anticipated Immortal War kicks off. Powerful Immortals, having spent centuries building up their power, now unleash thousands of plans and doomsday weapons upon each other — nearly scouring all life from the face of Pallos. Elaine is having none of this nonsense. Tossed from one crisis to another like a leaf in the wind, she and the Eventide Eclipse are stretched to their limits. But as the cataclysmic war tears Pallos apart, Elaine is faced with a terrible decision: she cannot save everyone. Who will she choose?

The Immortal War continues as two powerful factions rise: the Demon King extending his reach to grasp the world, and the New Remus Empire dreaming of a worldwide civilization that will last for eternity. Elaine and the Eventide Eclipse are caught in the middle, both sides demanding fealty. But they are not the only ones who wish to see empires fall and kings toppled — and a new era rise from the ashes.

Elaine, Iona, Auri, and Fenrir enjoy life as the years and centuries roll by — until Erebus, a planetoid sent by the mad lich Thanwa Temirak, arrives on an intercept course with Pallos. Gods, dragons, and every Classer on the planet must work together to save the world. And as Iona levels, the long-awaited showdown between the Paladin and Lun'Kat draws near. It is time to fulfill the divine quest Selene and Lunaris assigned her. It is time to free the moons.