A young woman from Earth dies and is reincarnated as the daughter of a poor farming family in the kingdom of Bergond. Born with an unusual gift for bardic magic — able to mend wounds and heal the sick through mana — she must navigate a world of dark lords, dungeons, uncaring nobles, and endless war.
With only her wits, her magic, and knowledge from a previous life, she strives to survive and protect those she loves in an unfair and uncaring world.
4.45· 1.8K4.27· 754
IsekaiReincarnationSchoolSecondary WorldSoft MagicWeak to Strong
Alken is the Headsman of Seydis — an executioner tasked by the divine powers of his homeland to hunt traitors and warmongers in a war-afflicted land haunted by demons and the restless dead. Once a paladin, this role ill suits him.
Torn between principle, knightly oaths, and a tangled web of loyalties, Alken seeks an elusive redemption through penance of blood. His lonely journey through a broken land of time-weary elves and brooding demigods grows increasingly strange and personal.
The Aspects are long dead — the venerated creators of reality are no more. Yet the final scheme of their slayer, the deceased Betrayer, seeks to grind all they ever made to dust. And the truth is, it is working. Slowly but surely, the end of all things has been growing closer throughout the eons.
The last Hope is a desperate gamble: for one of the first children of the creators to cast their very soul into reincarnation and perhaps return as something strong enough to stop the end. If there ever was any chance to begin with.
Struggling actress Cara O'Sullivan is walking down the streets of Galway one moment, and the next she's in an ancient tomb in a faraway world. Alone in the dark, with her cellphone as her last tenuous connection to home, Cara sings her favorite song — and to her astonishment, the song casts a spell of light, and from the depths, something hears her.
Challenged by a ghostly knight, a tragic necromancer, and hordes of undead, can a young woman who doesn't believe in heroes become one herself?
They took his tongue, and with it his song and his sorcery. They threw him to the lions, expecting him to die. Mauled, mutilated, and bereft of magic, Arn survives.
A prisoner in Aquila, the northern skald has lost all his powers. But a felled tree can regrow, a destroyed house can be rebuilt, and a broken man can be made whole. The method is forbidden magic, and the price is life's blood. With each death by his hand, Arn will claw his powers back — little by little — aided unwittingly by his new masters, who have only one use for him: the arena.
4.69· 6903.57· 30
Anti-heroGoreGrimdarkSecondary WorldSoft MagicWeak to Strong
The king is dead; his heir is too young to assume the throne. Jarl Vale wants to become Lord Protector, spurred by his ambitious brother Konstans. Jarl Isarn likewise seeks this power, aided — or thwarted — by the return of his brother, the knight and war hero Athelstan, whose squire Brand hopes to restore his family's fortunes, cost what it may.
Through all of this, an enigmatic traveller makes plans with jarls, scribes, and priests for his own purpose. Abroad, powerful forces sense division in the realms of Adalmearc and make their own plans. War is on the horizon.
4.71· 437
Base BuildingGenius MCMilitarySecondary WorldSoft Magic
A single slip is all it takes. But the consequences of falling from a rock wall are usually broken bones — not waking up in the body of a dragon. When a young bouldering instructor finds herself transported to a strange new world inside a powerful, black-scaled frame, she'll have to rethink all the rules.
Adopting the name Draka, the newly minted dragoness begins to explore the forests, mountains, and villages surrounding the city of Karakan. To not only survive but thrive, she must spread her wings, discover the joys of growing her hoard, and learn to handle the seductively draconic voice encouraging her to find violent means to any ends — while overcoming her intimidating shape to form alliances with the human adventurers she meets.
For Heather Morell, nightmares and hallucinations have lurked around every corner since childhood — relics of schizophrenia and bereavement. Until she meets Raine and Evelyn, self-proclaimed bodyguard and bad-tempered magician, and learns she's not insane at all.
The spirits and monsters she sees are real. The god-thing in her nightmares is teaching her how to surpass human limits. And her twin sister, who supposedly never existed, could still be alive somewhere Outside — beyond the walls of reality.
Heather plunges into a world of eldritch magic and fanatic cultists, trying to stay alive, stay sane, and navigate her own blossoming attraction to dangerous women. Set in a sleepy English university town, Katalepsis is a serial novel about cosmic horror, urban fantasy, and lesbian romance.
He died a nobody. Now he's reborn in a body beaten and left for dead — no family, no food, no future. In the Kingdom of Avalon, strength isn't just respected, it's survival. Power is ranked by Tiers, magic is earned through blood and elemental affinity, and those without talent are nothing more than fodder for war.
Edward has neither noble blood nor rare talent. What he does have is an iron will, a sharp mind, and the stubborn refusal to stay down. Desperate for food, shelter, and a second chance, he enlists in the Royal Army, trading the uncertainty of the streets for the grueling discipline of military life.
The road ahead is long and unforgiving — but with each step, Edward edges closer to something greater: growth, purpose, and perhaps a place in a kingdom that would rather see him buried than crowned.
4.57· 1.4K
Base BuildingGrimdarkIsekaiLitRPGMilitaryReincarnation+3
Noah Fel was a [Ritualist] for the Collegium. As a professor, his daily routine consisted largely of grading papers, writing apprentice recommendations, and ensuring that his students didn't blow themselves up. Truly, a rewarding job.
Now, displaced from his home in the aftermath of a ritual gone wrong, Fel finds himself on an inadvertent fantasy world adventure — with lands to travel, people to meet, and more than a few close calls with death.
A party of four set out to destroy the wicked Exaltare, ruler of the Vampires: the Stardust Champion Mizar, a virtuous priest, a retired knight, and a lady Wizard whose wisdom and knowledge proved invaluable. Yet just before they stormed the palace, misfortune befell them — and the Exaltare's lair would not permit two to face its master.
Instead of the death he expected, what awaited the surviving hero was mercy, a new role, and a cruel twist of fate as his new life began — as the Exaltare's daughter.
4.70· 391
Base BuildingGrimdarkLGBTQ+Non-human MCOverpowered MCReincarnation+3
Once, there was nothing, and the Mists were lonely. A simple brush painted all of creation. The Clear Sky Brush vanished for countless ages — and now it's back.
Life for Cha Ming is a daily grind. When he asks the universe for something more, fate answers: a talisman brush older than time sends him to another world where magic, fortune, and danger await. He has a new life, a new body, and the power to wield the five elements.
His new home is a place where might makes right and immortal cultivators fight demons at the drop of a hat. A game of universal proportions is unfolding, the Clear Sky Brush at its center — and the power to choose comes at a heavy price.
If you're one to travel the roads, you may have heard of me — the Skystrider who walked with the wind, the Voiceless man of song without speech, the Tutor who taught the Lion of Summer how to fight, the Traveler who has walked all roads of the earth.
I have spoken languages lost to time, sung to the earth, outwitted Demons, and danced with the Fae. My songs have been heard by lords of wind and ash, and my steps have echoed in the bellies of gargantuan beasts.
People have branded me a myth. But I'm no legend. I'm just the bard stupid enough to poke the real ones with a stick.
Wanda is an aspiring alchemist without training, resources, or a home to return to. Her one-eyed hound Wumble is no ordinary dog — contained within him is a power many factions are actively hunting, a seed of unfathomable potential waiting to sprout.
The two bond as wizard and familiar and set out to forge their own path in a dangerous world, where even furthering an alchemy education swiftly becomes a harrowing ordeal. Anyone who trifles with Wumble's wizard is in for a ruff time.
Everyone wants to believe they are the hero of their own story. But in a world where prophecies are real, what happens if you're not the Chosen One?
A budding arcanist named Caden enrolls in the Academy, entering the same cohort as one of the legendary Chosen Ones. He finds himself caught in a tangle of fate that threatens to unravel the entire Empire.
Sistina awakened after millennia of dormancy, her memories shattered, reborn in the ruins of an ancient city. When she rescues a princess from slavery, she is drawn into a war between two elven nations and the slaver kingdom of Kelvanis.
With her domain holding traces of forgotten knowledge, Sistina becomes dungeon, stronghold, and beacon of hope — and perhaps, in this new life, a chance for love.
The story of a soul seeking new adventure — and a few things never found in the old life — in a new reincarnation.
Will the universe cooperate, or will it have other ideas once again?
Jasper Cloud is the final non-person on Earth — the orphan son of the last two executed citizens in the Global Republic, struggling to survive in a world where old knowledge is now illegal. When a new light appears in the night sky, his only friend suddenly becomes a young woman with the power to undo the current reign of tyranny. But hidden enemies are already waiting for her and the living starship empowering her.
Jasper slips through the cracks of their trap, empowered as well. If he is careful, he can refine his newfound strength, repair the damaged ship, and rescue the woman now determined to tear down the corrupt Republic with her bare hands.
4.40· 1.4K
Base BuildingCompetent MCHard MagicSci-fiSecondary WorldSoft Magic+1
It was a world of sword and sorcery, but that was a thousand years ago. The last elves live on reservations. Dwarven forges have turned to clockwork and steam. New technologies and advanced magics have made the world smaller, safer, richer, and more polluted — dungeon delving can only be done with the proper permits. The Age of Adventures is over.
Until it suddenly begins again. Without warning, the gods call forth two new paladins into a world at peace where there are no demons to slay, and the bureaucrats and industrialists who run the world are less happy to see them than the kings and queens of old.
In a cramped landscape of complicated politics where adventurers are no longer welcome, what are the mighty warriors of the gods even supposed to do? Well, first, they're sent to school. And it all goes downhill from there.
Jane was supposed to become an archmage. Born with once-in-a-generation talent, she spent her childhood mastering impossible spells and was on track to join the handful of mages who shaped the fate of the kingdom. Then she burned out.
Now she's in a remote mountain village, trying to turn a dusty cottage into a working bakery. As she makes new friends, masters the craft of baking, and stumbles through her first-ever romance, she begins to discover what her all-magic life was missing.
But when the town develops problems that only magic can solve, Jane must figure out how to make the magical and the mundane work together — or risk losing parts of herself forever.