My life as a youngster with a top percentage Rattata was much more successful than I expected?
bor902
B72/100
The top percentage Rattata was a legendary existence never proven to work at any level of professional battling. But Joey, a reincarnated youngster, is willing to pull out all the stops to make this dream a reality and push his partner into the realm of champions.
A pre-canon self-insert set in the Pokemon world.
The senselessness of so much of the world's death and suffering becomes apparent to the dying paladin Isaiah in his final moments. He perishes — and is reborn into a quiet existence as a simple blackbird. But a spell gone awry transforms him instead into a strange, angelic monstrosity that is neither man nor animal.
Isaiah, desperate to return to his simple life, sets out to build the tallest tower ever seen — tall enough to reach the reclusive gods in the heavens above, so he can demand they undo the transformation. But the humans below believe he is trying to destroy the world.
[Dungeon-Core] [LitRPG] [Base-building]
The king is dead; his heir is too young to assume the throne. Jarl Vale wants to become Lord Protector, spurred by his ambitious brother Konstans. Jarl Isarn likewise seeks this power, aided — or thwarted — by the return of his brother, the knight and war hero Athelstan, whose squire Brand hopes to restore his family's fortunes, cost what it may.
Through all of this, an enigmatic traveller makes plans with jarls, scribes, and priests for his own purpose. Abroad, powerful forces sense division in the realms of Adalmearc and make their own plans. War is on the horizon.
4.71· 437
Base BuildingGenius MCMilitarySecondary WorldSoft Magic
Erind Hartwell is a first-year law student with psychopathic tendencies and an obsessive compulsion to follow an arbitrary set of Rules. She's content living a normal life in a world where superhumans battle eldritch horrors invading minds — as long as the world doesn't bother her.
Unfortunately, the world couldn't help itself. On the brink of death, an entity offered her powers to survive. Left with no other choice, she accepted, changing into a new form — the first of many that will allow her to bother the world right back.
"Of course I'm a tyrant. I've never claimed to be anything else." — The First and Last Emperor.
Solis is an escaped survivor of the Church of the Celestial Heir, a cult dedicated to the end of days. When the System Apocalypse arrives — one the world was warned about in advance — Solis finds himself struggling against his own tyrannical impulses in an effort to do good.
A character-focused story of dramatic rise to power, featuring in-depth and unique system mechanics, a pure mage build, and themes of legacy in an apocalyptic society.
Thousands of years ago, humankind was destroyed — but the xenos still worship them as gods. Now alien civilizations build cities among humanity's majestic ruins, and one Empire has learned to harness forgotten human technology to dominate the distant worlds.
Eolh is a jaded avian thief raised in the underbelly of a city full of winged xenos. He fought the Empire when it first arrived, but the resistance died long ago. He trusts no one and looks out only for himself.
When an unusual heist takes a deadly turn, Eolh must bargain with an android carrying an impossible secret — one that could shake the foundations of the universe.
Pan was an ordinary boy practicing to become a mage's apprentice, living at home and working for his parents — until the day a rogue necromancer attacked his family, killed them, and kidnapped Pan for his affinity for magic.
In a bizarre ritual, Pan's consciousness is transferred into a dungeon stone and bound to serve the necromancer, forced to create an army of skeletons. Now Pan must find a way to escape the mage's magical clutches — and if he can manage that, simply survive.
4.59· 1.4K
Dungeon CoreGenius MCGrimdarkLitRPGNon-human MCSecondary World
The Vex are a monstrous swarm—man-eaters feared across the world and killed on sight before they can grow and consume everything in their path. Rythica is one such monster: a hive queen whose egg was smuggled into a human city and raised in secret by unlikely guardians.
Grown up without ever meeting another Vex, Rythica wages a constant internal war as brutal alien instincts clash with the politics, strategy, and mercy she has been taught. As she approaches maturity, the world can only hope that compassion is something that can be learned—because a Vex never forgives and never forgets.
At the District One Invitational, a rookie eSports team defied all odds and reached the finals, earning worldwide acclaim. Dubbed the Paragons, they never celebrated that victory — they lost a friend in the match, who never appeared online again.
Ten years later, only Helena remains of the original team. Abidden, once the most exclusive VR game ever made, has been reduced to a shadow of its former glory — yet remains the most-streamed game in the world.
James Sylvester, finally out of hospital and crippled with medical debt, his gaming licence revoked, has been competing in illegal slum arcades to make repayments. When a high-profile job grants him temporary backdoor access to his blacklisted account, he receives an invitation that could change his life forever.
Lots of people get isekai'd, and Matt is no exception. After a quickly resolved misunderstanding with a truck-shaped system assistant, he's sent to Gaia — the garden planet. The truck assures him it's a really good fit.
It would probably be right, too, if Gaia wasn't a burned-out wasteland completely devoid of life. Matt has all the system-granted advantages of a LitRPG isekai hero — it's just that he arrived a little late for them to do anyone any good.
Now he's starving, wandering a sterilized featureless wasteland that doesn't much care about his improved stats, and searching for a system-issued guardian that might not even exist.
One moment of bad luck, and a modern man wakes up in the body of an Elder in a world of cultivation — with a reputation so terrible that even the best PR team on Earth couldn't rehabilitate it.
Of course there's a system: one that allows him to create any martial art he can imagine, provided he has enough Creation Points. And his first disciple just happens to be a reincarnated monster from ten thousand years ago with an incurable poison he can cure with a custom creation.
To earn Creation Points he must raise disciples, and to raise disciples he must first rehabilitate an image built entirely on infamy. These really are some crappy starting circumstances.
Tinea had an ugly childhood full of pain and abuse. It taught her how to fight and survive, how to run and hide and cut ties — but not much else. She ran, crossed an ocean, grew up, and discovered the world. Soul-deep pain notwithstanding, she fought to be happy.
Then the aliens invaded her neighborhood. Smoking rifle in hand and still coming up short, she made a life-ending choice — and was rewarded beyond her wildest dreams through DNA-changing Vanguard science. Reborn, a whole new journey awaits the warrior looking for connection and togetherness, set in the universe of Stray Cat Strut.
Weeaboo's Unfortunate Isekai: The Necromancer's Gacha
Warby Picus
B70/100
Getting isekai'd into a gameworld full of waifus was supposed to be the dream. Unfortunately, the mysterious black-robed figure who did the summoning grabbed the wrong guy, and now the protagonist faces waves of monsters intent on terrible things.
The game turns out to be a gacha, which means desperately earning money to pull summons, building fortifications, furnishing a tower, and gearing up — all while grappling with the existential horror of gacha economics. The necromancers who built this game are going to pay.
A base-building, summoner-focused isekai with no harem, featuring tower defense mechanics and dark humor.
4.67· 929
Base BuildingComedyCozyDungeon CrawlingGameLitGenius MC+4
After living decades and dying hundreds of times, Kegan has finally passed the cruel spirit's test. Now he has the ability to gain perks — enhancements earned through injury, death, and extraordinary effort — that can make each new life easier.
He is looking forward to finally having an easier existence with the perks he has earned.
Bernt might have graduated from the Mage Academy, but not everyone has the money or connections to launch a prestigious career as a mage. A few years later, Bernt finds himself working for City Maintenance as an Underkeeper among the other rejects of Halfbridge's magery.
But hey, it's a stable job. With the help of his unlicensed, unregistered soul-devouring demonic familiar, he'll save enough to launch his career as an adventurer — just as soon as he can afford some proper gear.
If only there were a faster way. Adventure, it turns out, has a habit of finding him first.
4.67· 8854.33· 704
Class SystemCompetent MCDungeon CrawlingGenius MCHard MagicSecondary World+2
A game played between gods — where the playing field is the world itself and the pieces are living beings. Accidentally summoned from Earth to the world of Myelad, Kyran becomes embroiled in a thousand-year war between the gods.
Trapped in Crota, an abandoned city haunted by the undead and infested with monsters, Kyran must use his wits and magic alone to become a Player that even the gods would learn to fear.
4.29· 2K
GameLitGenius MCIsekaiLitRPGSecondary WorldWeak to Strong
Fallen Eagle [Kingdom-Building; Military Strategy]
Theodorus Sideris
B70/100
The year is 1459. Constantinople has fallen, and the Romans are no more. In the dying embers of the Byzantine world, the tiny Greek Principality of Theodoro clings to desperate existence in the mountains of the Crimean Peninsula — its fall not a possibility, but a historical certainty.
Dr. Nikos Karagiannis, a history professor ripped across worlds into the body of Theodorus, a bookish third son in a disgraced house, has no magic or divine blessings. What he does possess is the knowledge of the political blunders, shifting alliances, and military tactics that will lead this land to ruin.
A gritty, grounded take on rebuilding a nation where intrigue and diplomacy achieve as much as a raised army, battles are won through strategy rather than superpowers, and no character is safe from the crucible of war and politics.
Power of friendship? Getting stronger when enraged? A powerful monster sealed inside you by your father? That wasn't me. I was the arrogant youngster who got punched in the first panels of the shounen manga I was reading. I wouldn't have even remembered his name — if I wasn't stuck in his body.
When a fantasy kingdom needs heroes, they skip the high schoolers and summon hardened Delta Force operators. Lieutenant Cole Mercer and his team are no strangers to sacrifice — but as they make their last stand against insurgents, they are unexpectedly pulled into another world on the brink of a demonic incursion.
Thrust into Tenria's realm of magic and steam engines, Cole discovers a power beyond anything he has imagined. But his new world may not be so different from the old one, and the stakes remain the same: there are people who depend on him, people he might not be able to save.
Cole and his team are but men facing unimaginable odds. Even so, they may yet prove history's truth: that the greatest heroes are always just human.
Out on the frontier of a new continent, the wizard Lori and her group of settlers try to build a community in a land actively hostile to intelligent life. With their wits, their will, and their newly built Dungeon to protect them against the Iridescence — the deadly growth that makes life inhospitable beyond the borders of their demesne — they should be fine.
If they can survive the lack of infrastructure. And the deadly beasts they need to hunt for food. And idiots who don't understand what settling somewhere actually entails. And dragons.
Using structural engineering, the scientific method, logistics, and the dark art of personnel management, Lori and her newly dubbed lord Rian must solve the persistent problems of shelter, sanitation, food storage, and keeping the colonists from making terrible decisions.