Growing up in poverty, Sunny never expected anything good from life. He did not anticipate being chosen by the Nightmare Spell and becoming one of the Awakened — an elite group gifted with supernatural powers. Transported into a ruined magical world, he faces terrible monsters and other Awakened in a deadly battle of survival.
The divine power he received comes with a small but potentially fatal side effect.
Mirian Castrella, a student in her final year of a magical academy, unexpectedly finds herself caught in a time loop and haunted by strange dreams of the Elder Gods. Her plan had been to become an artificer to support her struggling family, but when the Akana Praediar army betrays her country in a surprise attack, everything changes.
Instead, she finds herself delving into the dark secrets of the world, mastering magic, finding allies, and uncovering a vast conspiracy. Just because the time loop can save her life doesn't mean it can save her from everything.
Mirian must navigate a dangerous world changed by the magitech revolution. Her quest to stop the apocalypse she relives again and again will lead her to battle magi and beasts, into the unfathomable underground Labyrinth, across distant lands, and into forgotten ancient ruins. Only by becoming a master arcanist who understands the true nature of the world can she hope to succeed.
4.78· 3.6K
Hard MagicPost-apocalypticSchoolSecondary WorldTime LoopWeak to Strong
Ashlock woke in the courtyard of a demonic sect — as a tree. A tree that eats people. And one that grows stronger over time through a daily sign-in system and cultivation.
A strange new life, but perhaps not the worst one in a world where humans chase immortality through the art of cultivation. Every day he grows stronger, gaining powerful skills, mutations, summons, and items in exchange for credits earned from eating flesh and watching the seasons pass.
But his peaceful, man-eating existence can only go unnoticed for so long. His Qi-rich bark makes him a target, tensions in the demonic sect are rising, and a Beast Tide looms on the horizon. Ashlock's only option is to grow faster and stronger than any tree in the history of the nine realms.
Arakil, once a god of magic, found himself at odds with other deities and was imprisoned within his own grimoire. He had to wait until the perfect person came along — and that person turned out to be Lily, a bunny-girl orphan whose frail body ruined her chances of becoming an adventurer.
But Lily has a talent for penmanship and a thirst for knowledge: the perfect foundation for a mage apprentice. Seeing an opportunity to train an eager pupil and work toward his own freedom, Arakil teams up with Lily to foster her magical abilities.
Every year the empire's rite of passage identifies those blessed by Aether to become magi, who are then shipped to a dangerous academy where twice-yearly tournaments can cripple or kill students, and powerful clans compete fiercely to recruit talent.
Gregory grew up ridiculed and unsupported, but his dream of becoming a mage never wavered. When his age day arrives, he will find out whether that dream survives contact with reality.
4.48· 6.1K
Competent MCHard MagicSchoolSecondary WorldWeak to Strong
Across the world of Aster Fall, there are unique classes that cannot be trained through normal means — they require quests and accomplishments that simply don't exist yet. Some say the World Law itself is broken. Sam Hastern's family has been cursed by one of these classes for fifty years: the Battlefield Reclaimer, a class no one has ever managed to level, condemning them to poverty in a barren village.
Then a dungeon exploration leaves Sam looking distinctly non-human. In a world of mana crystals, beast cores, spirit veins, and elemental storms, Sam must master rare and evolving classes and confront the forces threatening to break Aster Fall apart.
4.44· 6.9K
Base BuildingClass SystemCraftingDungeon CrawlingNon-human MCSecondary World+2
Sean was waiting at a bar when a confrontation set in motion a meeting with gods: Odin, Archangel Michael, Lucifer, and Morrigan all vied for his soul. He chose Morrigan, goddess of Fate, Death, and Battle — and found himself placed on a new world, in a new body, with gifts from the Tuatha De Danann.
In this world ruled by Summer and Winter Queens, words have power and Agreements are binding. Sean must find his place while navigating Fey politics, forging bonds, and reckoning with the consequences of the choices he makes.
4.50· 4.4K
Base BuildingCraftingHard MagicHaremIsekaiLitRPG+4
Dying at a young age after a disappointing life, Mat thought he hit the jackpot when he reincarnated on a tropical island — a world where exploring mysterious lands and learning magic are a tangible reality.
But the world of Elydes is as wild and savage as it is beautiful and magical. The Guide might offer opportunities for power to all, but humans aren't impartial. Mat has the lowest possible starting point, and those in his circumstances rarely go far.
Not content to let his humble rebirth define him, he must find the determination to grow stronger and delve into the mysteries of Elydes.
pf8.0· 14.58· 4.5K4.47· 1.6K
CozyLitRPGReincarnationSecondary WorldStatsWeak to Strong
Ardan Egobar is a young hunter from a remote mountain tribe, destined for nothing more than the quiet rhythms of the wild. But when fate drags him from his village into the heart of the New Monarchy Empire, everything changes.
He steps into a melting pot of orcish mobsters, cigar-smoking dwarven bankers, and fashion-forward elves — all on the brink of world war. As Ardan grapples with his forgotten bloodline and discovers an intricate magic system, he begins a slow, compelling ascent — transforming from an innocent youth into a rising mage whose power may one day reshape history.
Elaine is ripped from Earth to Pallos, a land of unlimited possibilities made real by a grand System governing classes, skills, and magic. There is no grand quest waiting for her — just adventures, friends, loot, and the persistent threat of being eaten by dinosaurs.
Join Elaine as she travels around Pallos, discovering the wonders and mysteries of the world, trying to find a place where she belongs, and hunting those elusive mangos — all while the ominous Dragoneye Moons watch her every move.
4.50· 6.3K4.36· 4.3K
Class SystemGameLitIsekaiLitRPGOverpowered MCReincarnation+3
Large chests are said to encompass all manner of hopes and dreams. Men covet them. Women envy them. But one fact holds true — everyone wants to get their hands on some big ones.
The same holds true for one intrepid adventurer, a strapping young lad named Himmel. Armed with his grandfather's trusty longsword and the dream of being the strongest, he sets out on the journey of a lifetime — reaching Level 5 in the dungeon called the "newbie zone" to earn the right to become a full-fledged adventurer. His plans get hopelessly derailed, however, when his adolescent mind beholds an exposed chest for the very first time.
A fateful meeting that will lead his life in a direction he never dreamed of.
According to prophecy, the ninth-born child of Lord Orellen will have the kind of power that changes the world. In a land ruled by magical families, no one welcomes that possibility. Fearful even of their allies, the Orellens devise an extraordinary and deadly scheme: if the most powerful people in the world wish to kill the ninth-born, they will have to find them first.
Using dark magic, the Orellens create hundreds of heirs — each given new bodies, new names, and new magical talents — and scatter them across the continent. Only one is the real ninth, but all of them will grow up as fugitives.
Kalen, once fated to die, is now an Orellen heir in hiding. He is determined to survive, even if he must master his strange new powers to do it.
4.78· 2.6K4.37· 60
Genius MCMysteryReincarnationSecondary WorldWeak to Strong
On Arth — a world much like ours but with more magic and fewer vowels — adventuring is a fully commercialized industry. Monster hoards are securitized and sold off before the Heroes' Guild even kills the beasts. The Shadowkin (orcs, goblins, kobolds and their ilk) must carry NPC paperwork to avoid being legally looted and killed.
When washed-up dwarven ex-hero Gorm Ingerson defends an undocumented goblin, he's recruited by a prophet of the mad goddess for a suicidal quest — one that powerful corporations and governments are watching very closely.
Under the Light of the World at War: Warcraft Gamer SI
Seras
S89/100
Under the moonlight of Elune and the blazing warmth of Belore, young elfling Alah'Dorah lives her life in a small unnamed village. But this world is not a peaceful one — threats slide from the shadows, from the forests, and some come from across the stars.
Dorah cares about one thing above all else: she will grow, and become the greatest Explorer Azeroth has ever seen.
4.80· 1.4K
LitRPGMilitaryNon-human MCReincarnationSecondary World
In the Iron Empire, only the strongest are given a chance to Ascend. Castor has wanted nothing more than to fuse with a Cor Heart — an otherworldly metal that would let him bind a Symbol and manipulate the elements.
When his chance is interrupted by a vicious attack that leaves his home in ruins and his family in peril, Castor is conscripted into the Legions and bound to a Symbol he never wanted. He must now survive the Iron City, enemies in the frozen North, and clandestine traitors within the rusting Empire itself — driven above all by revenge.
4.50· 3K
Class SystemHard MagicMilitarySecondary WorldWeak to Strong
A normal guy gets hit by a truck and isekai'd — because trucks are apparently some cosmic loophole. Offered the chance to be reincarnated as a dungeon, he decides it sounds weird and interesting enough to try.
Slowly building himself up from a small, run-down hovel into a local legend known as Thedeim, the dungeon learns the ropes: gathering mana, managing delvers and adventurers, dealing with rogue dungeons and evil entities — all while finding it far more fun to befriend the people passing through than to terrify them.
In one timeline, Shen Yu joked to his friends that he would send his new disciple to Soaring Heaven's Isle, an all-female sect. In another, this wasn't a joke.
All Jin Rou knows is that this supposed man's dream isn't all it's cracked up to be, especially after two errant disciples accidentally blow him — and the floating island he was living on — up. Wherever he goes, this poor guy can't seem to catch a break. Or lose the chicken.
The comedy timeline of Beware of Chicken, starring Rou, his rooster, and his two idiots.
The royal bastard of House Vasquer, Argrave, changed after his stay studying magic at the Tower of the Gray Owl. The sickly man's awkward posture and cruel behavior have been replaced with a neat dignity and acerbic wit. Most come away thinking he knows too many details about too much.
Behind that confident appearance, the primary contributor for an open-world RPG's wiki is battling existential dread as he struggles to adapt to a grim, gothic fantasy world mirroring his favorite game. The prospect of fighting a world-ending calamity loses all appeal when it transitions from entertainment to reality — and Argrave is spurred toward unwanted heroism to keep this sinking ship afloat.
4.67· 4.1K4.40· 1.2K
Base BuildingGameLitGenius MCGrimdarkIsekaiMilitary+1
Not every dungeon is a place of monsters, traps, and death. Not every dungeon core wants adventurers or slaves. Blue wants something different: to stay well away from enemies, avoid the brutality of the mage-kings' Red Cores, and build something better.
Fortunately, there are alternatives—and Blue intends to explore all of them.
4.60· 5.9K4.44· 1.1K
Base BuildingDungeon CoreLitRPGNon-human MCSecondary WorldSexual Content
After five years of adventuring, Arcanist Sylar Spellsight now spends his days catching up on Essence Studies and teasing apart the functions of arcane trinkets discovered throughout his travels. An unexpected accident during the study of his latest subject displaces him across the Planes, far beyond what any known spell is capable of achieving.
Now finding himself lost in a realm rich in previously-limited Transcendental Essences, Sylar isn't entirely sure he wants to return home. Learning new spell structures by observing the local mages should prove entertaining — though their strange 'cultivation' practices and lack of appreciation for Essence manipulation may hold hidden depths that neither side has yet to fully realise.