All Lexie wanted was to go to an elite college. But life deals her a bad hand and she's transported to a new world as the ten-year-old daughter of a once-beloved hero turned supervillain. The system wants her to be a hero, but she's only focused on finding a way home.
Lexie isn't particularly brave or strong, and her deck-building powers are too weak for hero work. But as an overachiever with a passion for studying, she's confident that empirical research and a number two pencil can solve any problem. As unstable dungeons spawn and new villains arise, she digs deeper into her power mechanics and reverse-engineers a winning hand — one that may not be entirely legal.
Maybe Lexie will be a hero after all. But it won't be like any of them expect.
The world didn't end with fire or ice. It ended with a rain of blood and a bureaucratic apology memo from the rest of the galaxy. Enzo had always been a daredevil — snowboarder, rock climber, martial artist, skydiver — until an accident put him on a quieter path crafting bespoke jewelry. Then came the rain.
With it came evidence that humanity wasn't alone, and that magic was very real. The dead now rise as Eaters: magically evolving, mana-sucking undead with a taste for hearts and brains. Enzo's only guide is a cryptic Universal Training Guide that refuses to answer questions until you're already figuring things out for yourself. He'll master spells, craft magical equipment, protect the people he loves — and eventually find the people responsible for that apology memo.
Rayne was a bastard — the only son of the fallen Duke Frayser, cast aside to die in an army that hated him for being alive. Then a soul from Earth took over his body.
With the common class of a Soldier, a Lineage Quest to complete, and a unique trait for stealing skills, he must grow strong enough to survive a gritty world. Fighting goblins, trolls, and necromancers, he works to earn reputation and prestige in a kingdom that branded his bloodline as traitors — with kingdom building waiting in later volumes.
4.51· 833
Base BuildingCultivationDungeon CrawlingGameLitLitRPGMilitary+3
In the magical world of the Wyrd, only those with the Spark can be adventurers — diving into dungeons, collecting epic loot, and leveling up by gathering essence. Caldor is several years past the age when most people discover they are Sparked, but that doesn't stop him from wishing.
When his hunt goes sideways and he discovers he can harness the power of the Sparked, Caldor is ready to battle his way to the top. But magic, adventure, and a dose of unwanted politics await — and the world has far greater plans for him than a simple adventuring life.
4.33· 906
Class SystemCraftingDungeon CrawlingLitRPGSecondary WorldWeak to Strong
On an ordinary day, an alien descends to Earth and unleashes devastation, triggering Earth's premature initiation into a universe-spanning empire of cultivators, beasts, and entities of ungodly power — all guided by a mysterious AI System.
The System's first quest? Kill someone. Amidst the chaos, Alistair must choose whether to fight for power or stand against evil. Separated from his family, he must navigate a world where power is won through conflict and cultivation leads to the Peak.
4.14· 1.3K
Competent MCCultivationLitRPGSystem ApocalypseUrban FantasyWeak to Strong
Four white walls, a small room to sleep in, and an adjacent combat testing area — that was the life of Subject P4. Fight or solve logic puzzles, defeat enemies to eat and integrate their designs, or receive nutrient paste if you fail.
That was until, after a combat test, P4 managed to trigger the generation of a Mana Core and got away with it. The System gave the tools to fight toward freedom. Now the only goal is to keep that freedom and carry on the prime directives burned into the Core after escaping: Eat. Grow. Evolve.
Joseph Sullivan is at an all-time low: lost his job, fiancée dumped him, moved back to his parents' basement. Then the System arrives and Earth becomes a playing field in a contest among the gods.
Provided the ideal stat array for a physical combat class, the choice is obvious — until Joe fat-thumbs the selection screen and ends up with Spellcaster. His starting Intelligence stat: 1.
With a useless class and only his raw strength to back him up, Joe decides class optimization is for dummies. He pumps every stat point into Strength and sets out to win the whole damned thing. A real wizard should be measured by how much he can bench.
All Ryan ever wanted was to become an adventurer — quests, skills, quirky teammates, and posting exploits on Realmnet. Instead he's broke, working at a Manaburger, and System slots cost more than his paycheck times ten thousand. Then he gets shot. Then the Trial System chooses him.
What follows is a cascade of catastrophes: clashing with authority figures, stabbing a sword prodigy in a deathmatch, and getting blacklisted from the Adventurer's Guild before he's even started. Suddenly Ryan is no longer just a fry cook — he's a rare Destined, tasked with figuring out how to save not one, but two worlds.
In a world ruled by Tyrants, Ryan must navigate between Earth and The Realm, where the line between villain and hero adventurer is mostly just attitude.
The emergence of monsters and superhumans hasn't disrupted the modern era — people have adapted. Among them is Casper Clay, a man who long ago awakened to a gift that seemed more like a curse, until it opens a different path.
Seeing the opportunity in front of him, Casper heads down a road that could lead to prosperity just as easily as it could lead to an untimely end.
In the Celestial Empire, a land ruled by Immortals and stalked by Spirits and Beasts, a young girl from the slums is found to have the Talent that may allow her to become an Immortal herself. Sent to the storied Argent Peak Sect, she must desperately catch up to peers who have been preparing for years.
The Sect grants new students only three months before the true challenges begin and disciples are freed to battle each other for resources. Contending with tests, strange teachers, unfriendly peers, and her own ignorance, Ling Qi must not only defeat many obstacles — she must find those willing to stand at her side when the truce ends.
4.17· 1.3K
CultivationSchoolSecondary WorldSkill CollectionWeak to Strong
After losing his mother and facing his brother's imminent execution, the protagonist has one last gamble: his own life. He enters Euphoria Online in Death March mode — if he survives six months in-game against wyverns, ogres, necromancers, and worse, his brother earns a pardon. If he loses, he's done with losing.
Ragnarok is near, and the Vikings of Midgard have failed to uphold their duty to prevent it. With time running out, Odin himself searches all the worlds for one last warrior. His one good eye falls on Magnus — an Army Ranger whose death in the line of duty caught the All-Father's attention.
Summoned before Odin, Magnus learns the grave news: every realm faces destruction. A bargain is struck — Magnus will be reborn in Midgard, empower himself through mystical runes, and battle Odin's foes in exchange for his fallen team receiving a second chance at life.
Waking in a small farming village, Magnus must now train and fight both mundane enemies and creatures straight out of myth, across all Nine Realms.
The world of Erafore is full of magic and mystery. Heroes battle dragons, mages confront demons, and the gods watch over it all. Yet among these incredible beings, a single creature is born with the power to rewrite the destiny of the land.
Taken in as a pet by the princess of the Kingdom of Varia, a mere Ooze will rise to stand against an encroaching void and defend the ones he loves. But can a monster ever truly become a man?
4.19· 1.2K
LitRPGNon-human MCSecondary WorldSoft MagicWeak to StrongWholesome
Elise was always mocked for her big ears and buck teeth. She tried to overcome the mockery, only to work herself to death — and wake up as a big-eared, buck-toothed rabbit.
With nothing but an almost-worthless System Assistant to help her, she must survive a world full of magic and monsters. An ominous [Mark of Fate] skill keeps putting her in harm's way, and everything from little slimes to giant wolves seems to want her dead.
Can she navigate a new world that seems to have it out for her specifically?
4.34· 602
LitRPGNon-human MCReincarnationSecondary WorldSkill CollectionWeak to Strong
Time is money. Time is a weapon. Time is running out.
Grant Leap is an orphaned mortal farmhand in a world where cultivation methods and Weapons of Power are jealously guarded and passed only within families. As a reviled Leap, he has no chance at the good life others in his district enjoy — until a celestial event pours time magic into his field, forming a lost Weapon of Power.
At the weapon's first touch, the orphan gains a Sword and a Name — along with a mandatory quest he must complete or forfeit his life. The blade offers him a choice: surrender to his desires, or live like a King.
4.27· 1.1K
CultivationHard MagicSkill CollectionWeak to Strong
Alexander died and woke up in a world not so different from his own — except for the aliens, the superhumans, and somehow becoming a villain with a supervillain team. Now every hero and bounty hunter in the country is after him.
In a world where the rich get away with murder and heroes cause as much destruction as the bad guys, Alexander intends to change that. At the center of all the madness is a System still being born — shaped by humanity's hopes, greed, and desperation — and it doesn't just want this world. It wants all of them.
What would happen if Mana touched a Realm thus far deprived of it? The people of Earth are about to find out, and it's not going to be pretty. The moment the barrier keeping supernatural powers out collapsed, only the System's intervention held the world together.
Mia is one of those tiny people on the floating rocks in the void — and she has much bigger problems, like goblins trying to eat her. It's not all bad: she may have monsters trying to eat her and disturbingly pointy ears, but she seems to have a real talent for magic.
The stronger his opponent, the harder Nil hits. Saving an innocent from a drug-crazed superhuman should have left him broken — instead it wins the Nexus's attention and an opportunity to make a difference.
Nil is done feeling small and watching his family scrape by. Apocalypse Arena holds the key: a multiverse-spanning battleground where champions fight to keep the Scourge at bay. Pain, death, and heartbreak await all who run the gauntlets — but Nil has what it takes to grapple his way to the top.
The multiverse is watching. He'll give them a show.
They Shall Call Me EMPRESS (Cultivation Tales of an Isekai'ed Life Coach)
CLRobison
C54/100
Meet Lynn Lee: yoga instructor, personal trainer, life coach, and smoothie enthusiast — not a mystical martial artist. Lynn is nobody special, and yet she awakens to find herself in somebody else's body in a merciless medieval world of martial arts cultivators and superhuman muscle wizards.
What's more, the quirky meditation technique she has been practicing for years somehow gives her an edge over most of the locals. The only question is whether Lynn will survive long enough to take advantage of it.
4.59· 713
ComedyCultivationIsekaiOverpowered MCTransmigrationWeak to Strong+1
Eunora Dawn is born a noble in the kingdom of Maeve. On her 8th birthday, when she unlocks the System, memories of her past life as a strong-willed, fulfilled woman flood her mind and all but overwrite her personality. Filled with existential dread and grief over losing her past loved ones, she must find something she cares about — anything — to get her out of bed.
Sent across Maeve as an exile, Nora must rein in her anger at her family and the Gods, or risk losing herself again. Armed with a Rare Class and a depth of life experience, she faces cursed forests, her own body betraying her, and the slow work of growing into who she wants to be.
A slow-paced, character-driven isekai following one woman's second chance at life in a world that keeps testing her.