Xen is a rare mind-eating slime who absorbs the memories of a fallen Hunter during a dungeon raid gone wrong — gaining not just human knowledge, but access to the class system designed to fight his kind. Granted a unique Shapeshifter class, he can take the form of any creature he consumes and learn their skills without limit.
Using this edge, Xen plans to conquer the World Dungeon and infiltrate human society — the most dangerous enemy being the one that wears many faces.
Andy "Duke" Ellington was an exceptional fighter pilot who always pushed too hard — until the end finally came for him. Then he was Elsewhere: a completely different world where magic and stats were his new reality, with no support and only a marginal clue.
Imprisoned Archmages, corrupt rulers, mysterious forces from beyond, and ancient dungeons all want a piece of him. He's happy to take them all on — and show everyone what happens when you mess with the Duke.
4.45· 303
Base BuildingCompetent MCDungeon CrawlingGameLitIsekaiSci-fi+2
In a world of swords and magic, no one expects an AH-64 Apache Attack Helicopter. Transferred to Area 51 to babysit a dusty relic, Captain Henry Donnager made peace with a career of raking sand and motor pool Mondays. But when a team of scientists unlocks a portal to the fantastical world of Gaerra, Henry is thrust into command of Alpha Team — an elite military unit tasked with exploration and diplomacy.
To gain local trust, they join the renowned Adventurers Guild. It turns out modern firepower handles fantasy monsters just fine, and the Guild doesn't care how the monster dies, only that it does. Quest by quest, Alpha Team rises through ranks meant for wizards, all without a drop of magic. Every victory pulls them closer to the secret at the heart of Gaerra: who built the gateway, and why?
The year is 1329, and the Horns of the Apocalypse are about to sound. In a small Scottish town, a young boy begins a journey from carpenter's apprentice to one of the most powerful forces in the Host of the Heavens.
A path of adversity lies before him, spanning from the Scottish Borders to the Spanish Reconquista, the Holy Land, and realms beyond. His ascension is an unceasing trial where one misstep may condemn his soul — facing mythical beasts, hordes of demons, and fell beings created by the System for the Tribulation of Mankind.
Will he live by the Words of God, be guided by his own intent, or will other forces claim him for their own ends?
4.69· 392
Base BuildingDungeon CrawlingGrimdarkLitRPGMilitaryOverpowered MC+4
It was a world of sword and sorcery, but that was a thousand years ago. The last elves live on reservations. Dwarven forges have turned to clockwork and steam. New technologies and advanced magics have made the world smaller, safer, richer, and more polluted — dungeon delving can only be done with the proper permits. The Age of Adventures is over.
Until it suddenly begins again. Without warning, the gods call forth two new paladins into a world at peace where there are no demons to slay, and the bureaucrats and industrialists who run the world are less happy to see them than the kings and queens of old.
In a cramped landscape of complicated politics where adventurers are no longer welcome, what are the mighty warriors of the gods even supposed to do? Well, first, they're sent to school. And it all goes downhill from there.
Dragons, catgirls, guns, magic, and the ability to stop time — what more could a modern woman want? Well, if her past would stay locked away back on Earth, that'd be nice. And there's that one other thing: finding a way home before the world ends.
But that's the last step in a five-year plan. The first? To play with magic.
Constantly on the run as a refugee from a brutal hobgoblin war, Burch finds an odd, self-aware sunflower during her desperate escape. In a frantic bid for survival, the two journey together across a dark, magic-filled world in pursuit of what might be the only place of safety left anywhere—a place known only as Paradise.
Frightful danger lurks at every turn, the hobgoblin horde hunts them relentlessly, and time is against them. Who or what is the sunflower? And will they even survive the journey to find out if Paradise is real?
He died nine months from today — the day Fortress ENE, his home and one of the few safe cities left in North America, was overrun by a million monsters pouring from the same portals humanity had been exploiting for years.
Now he has nine months to find out who engineered the breach, which corporation stands to gain, and who is pulling the levers of power to burn his home down. His assets: a shitty apartment on the outskirts, a job interview in the morning, an obese cat named Mister Couchtop — and the ability to set Save points and Reload to them as often as he wants, reliving days or minutes over and over until he gets everything just right.
Yeah. He can do this.
Katie is summoned to another world, but the mages responsible quickly realize it was a mistake — they only needed the Hero accidentally summoned alongside her. They send her on a simple fetch quest: retrieve a sword from down the hall and she'll be home in five minutes.
When a goddess's blessing takes her wish for adventure rather too literally, Katie finds herself lost in a dark cave, far from the sword and far too close to a population of giant bugs.
This is a dark LitRPG adventure in which Katie loses as often as she wins — sometimes with horrific consequences. Luckily, she's not the sort to let a gruesome death or two get her down, and is prepared to try again and again to complete her simple fetch quest.
Jack is violently pulled into a game-like universe and dumped into a seaside town on the brink of destruction. When the people of Blackmoor Cove ask about his combat role, Jack discovers his odd Hero Class and finds that parts of his game interface are riddled with exposed coding errors.
The only way the town can grow and push back the unknown substance threatening to consume it is if Heroes venture into an infinitely high, ever-changing tower, kill bizarre monsters for their equipment drops, and deposit those items into a special chest. As Jack struggles to level up and help save the people he's grown to care for, he learns the true nature of this simulated world — and his destiny.
4.24· 1.9K
Base BuildingDungeon CrawlingIsekaiLitRPGTower ClimbingWeak to Strong
Veron was fed up with his corporate job in Paris. He quit and moved to the countryside to take a breath and reconsider his path. When he spots a hazy glowing bird of light in the forest and decides to follow it, he receives an offer unlike anything he could have imagined — not a demon king to slay, no rebellion to lead, nor gods looking for a pawn. Simply an adventure.
Sent to Renavor, a mountainous valley on the brink of change, Veron arrives alone with magic he is only beginning to wield. Ancient dungeon relics are being unearthed, and beasts of blood and chaos lurk in the dark. Shelter comes first — and then he can figure out the rest.
Humanity lost an ancient interdimensional war. Now demons, commanded by devil overlords, are exterminating human existence. In a final act of desperation, angels banish a lone world into a starless, lifeless corner of the universe — just out of demonic reach. All they need is a selfless soul willing to become the Final Guardian: an entity whose entire existence is devoted to postponing humanity's end.
They get a volunteer. He is no saint. Sadly for the demons, he is something far worse. Every time he dies, he revives. Every time he aids humanity, he grows stronger. There is no winning against an infinitely vast demon army — but he just might be crazy enough to keep losing indefinitely.
When Caden dies in an accidental fall, he is merged with a dungeon core in another world. He's not particularly happy to be dead, so resurrection in any form isn't too bad. The real problem? The dungeon core wasn't dead, and he has to share mind-space with it.
That doesn't even account for the powerful wizard who is understandably reluctant to let a dungeon escape. And even once he manages to escape, he must found and manage a dungeon in a location fraught with complications: it sits on the border of two rival human nations, a sentient plant race claims the ground as sacred, and teams of adventurers keep wandering in looking for a living.
Through it all, Caden is determined not to lose his humanity and become just another murder-hobo dungeon.
Non-Standard Leashed-Intelligence Cybernetic Enforcer, Designation NSLICE-00P, was your average everyday killer cyborg enslaved to a shadow organization bent on world domination — until she was hacked, sent back in time, and ordered to terminate her own creator. Once she succeeded, the resulting time paradox ejected her from her reality entirely.
Now the wayward cyborg girl finds herself in a strange new world with no directives, no knowledge, no commanders, and no way home — but with new and fantastic powers. What could possibly go wrong?
In the midst of faking his death, Xiao Hui finds himself transmigrated into a cultivation world. With great hopes for what is to come, he gets taken in by a sect and chosen by a powerful master — except his master seems to have a hole in his brain.
As a weakling who recognizes his place in the world, Xiao Hui faces certain death at every turn. So why fight it? He does what he does best: fake it, duck the fallout, and somehow claw his way to the top through a combination of cleverness and enthusiastic self-preservation.
A xianxia comedy in the vein of A Will Eternal and Spirit Blade Mountain — neither grimdark nor fluffy, but woven through with both silly and intense moments.
When Sorin's parents die under mysterious circumstances, he begs Hope — the Eighth Evil — for help, and receives an answer he never expected: he is made a Poison Cultivator, a rare class shunned by high society. Unable to continue his medical practice, he turns to adventuring with a ragtag crew: an armored polar bear, a stern archer, a sleep-deprived pyromancer, a peeping-tom rogue, and a rebellious rat familiar who won't stop eating the party's loot.
When Sorin uncovers his ancestor's hidden research notes on forbidden medicine, he must discover what dark deeds his family was involved in — if he and his companions can survive the coming Demon Tide.
4.44· 254
AlchemyClass SystemCompetent MCCultivationDungeon CrawlingSecondary World
His family was his world. Now he's in a new one. When a fatal accident rips Caleb Foster from his wife and kids, the forty-year-old gets a second chance in a realm of dungeons and monsters.
A cosmic system offers him a choice of legendary powers, but Caleb refuses the flashy magic. He chooses the abilities to learn faster, remember perfectly, and master any physical skill. A father's instinct to protect doesn't die with his family.
To survive and shield the new lives that depend on him, he must use a lifetime of quiet competence to navigate a dangerous frontier town, hunt deadly beasts, and outwit men who mistake his lack of flash for weakness. In a place where might makes right, Caleb is about to show that the most lethal weapon is a mind that misses nothing.
He used to be a god. Now he's level one.
Brynn was the first to ever activate the world's hidden Prestige Mode, gaining powerful perks at the cost of his godhood and all memories of his past life. Now at rock bottom in a brutal world where leveling is so deadly most people never try, he must grind his way back to divinity — armed with nothing but a magical helmet and an empty Alchemist's Kit left by his former self.
But secrecy is everything. This world had nine gods, and all but one reset at the same time. With no memories to guide him, Brynn can't trust any of them. And behind it all lurks one haunting question: what terrified gods enough to make them start over?
4.42· 429
Class SystemCompetent MCDungeon CrawlingLitRPGSecondary WorldStats+1
An elderly hermit mage on the outskirts of a labyrinth town invokes simple spellwork to create a mud automaton for household chores — but in the middle of the ritual, his ancient heart finally fails. Now, half-formed and with limited understanding of the world, an artificial being of mud stirs to life.
Despite its limitations, it has a mission to fulfill: the last instructions of a dying creator. "Defend my home, and my possessions." To the mechanical mind of Mud, only absolute perfection is acceptable. Nothing in the universe will ever threaten The Master's home.
4.60· 1K3.75· 4
CozyDungeon CrawlingLitRPGNon-human MCSecondary World
Working-class student Giorgio deGloria has a lofty goal: to become one of the most powerful archmages in the Ringed City and explore the depths of the Crystal Ring Academy, a megalithic dungeon-turned-college at the ancient city's heart. His classmates have repertoires full of rare and lavish spells. The most powerful spell Gio can get his hands on before the first day of school is a paltry uncommon spell called [Reflect].
To distinguish himself, he'll need to survive an endless dungeon full of magic and mystery, navigate a hellish bureaucracy authored by ignorant nobles, and prove himself worthy to the spirits that make the world tick — all while maintaining a 4.0 GPA.