pf

The Forerunner Initiative

B68/100

eBook by Draith

Status unknown2023

Dragons, catgirls, guns, magic, and the ability to stop time — what more could a modern woman want? Well, if her past would stay locked away back on Earth, that'd be nice. And there's that one other thing: finding a way home before the world ends. But that's the last step in a five-year plan. The first? To play with magic.

Books · 7

#1 To Play With Magic

Goodreads4.33· 691

Dragons, catgirls, guns, magic, and the ability to stop time — what more could a modern woman want? Well, if her past would stay locked away back on Earth, that'd be nice. And there's that one other thing: finding a way home before the world ends. But that's the last step in a five-year plan. The first? To play with magic.

#2 The Fallen City of Lescado

Goodreads4.41· 425

The apocalypse is on its way to Earth — ironic, since the protagonist has the ability to stop time. Having escaped capture, there's barely been time to get used to a new class before the rules change again: undead catgirls that throw lightning and levitate chunks of earth aren't even part of the official training dungeon. Surviving them is only the first phase of making it through The Fallen City of Lescado.

#3 To Pierce The Heart

Goodreads4.47· 299

Having teleported halfway across the continent and escaped Ivicka's notice, the group is finally free to work on getting home to Earth — though none of the options are simple. A certain K'tharn named Rufka provides some welcome distraction. While Rufka heads to the Aetherium's capital to rescue her mother, the others head to Glimmering Sands — a resort town on an alien planet run by giant squid lords. Of course, they barely arrive before things go wrong.

#4 The Western Shores

Goodreads4.47· 209

Defeating a giant four-armed catgirl supersoldier should buy some peace. Instead, the quest to find a way home continues. Time to get efficient — or so Beth insists, trying to rope her into taking more responsibility. Despite everything, the protagonist is determined to enjoy the journey, and adventure is exactly what waits on The Western Shores.

#5 To Stand Between Sea and Sky

Goodreads4.56· 157

The group is finally scouting the great Sanctuary cities — magical spaceships big enough to host a dozen New Yorks. Figure out how to turn them on, and there might be a way to save the people of Earth. They're also ready to hit the world dungeon to push their power to the next tier. Then the M'tari declare war on the Aetherium's great sky-city, Aethire — the same city that holds the world dungeon.

#6 The Temporal Tides

Goodreads4.50· 135

Left for dead by an assassin she called a friend, she wakes stranded more than five hundred years in the past on the world of Akilo — with Smoulder the doom-bunny waiting for her. Together they fall in with a figure straight out of legend: the warrior-Queen Uthica. Under Uthica's tutelage, her spells reach a whole new level. Because if she wants to escape the past, she'll need to swim through time with the best of them.

#7 Tuesday

Goodreads4.55· 134

Finally back on Earth, with a million things threatening to set her plans aflame. But time isn't just on her side — it's under her thumb. She can now reset the entire day, reverting it until she's satisfied, or until the mana-storm hits Earth. Unfortunately, there's worse waiting than an apocalypse: family. On the plus side, she and her best friend Sab finally meet up in Paris. Sweet as the reunion is, they still have to deal with the end of the world.