Saphienne lived the idyllic life of an elf in the woodlands — eternal joy her birthright, the supremacy of elven magic her inheritance. But she was a profoundly gifted child, and gifted children see things others prefer to ignore. Once she witnessed the hidden suffering beneath the paradise, she could not look away.
Her pursuit of a wizarding apprenticeship set her against both magical and moral challenges. Saphienne grew into a formidable woman — and when the flames subsided, the elves struck her name from history. A heartwarming and heartbreaking fantasy about rejection and belonging, power and consequence, and the cost of being oneself.
Meili Strauss enjoyed living in a modern first-world country in her past life. Unfortunately, she's been reborn in a world where pride, aggression, and violence are the three main ways to grow your superpowers. It's been four years since her transmigration, and the best she can do is hide her hatred of this society through an elaborate act.
The world of unOrdinary values everything she doesn't have, and the all-powerful Bureau of Authorities — the governing body full of the world's most powerful superhumans — doesn't take cultural dissent kindly.
Still, Meili has foreknowledge of this once-fictional universe and all its dangerously powerful characters from her days as an obsessive fan. The question is how long she can stay herself when the world would be so much easier if she didn't.
Notorious internet troll and critic Amy Stake has karma catch up to her when she criticizes the writing of a vengeful Goddess and gets reincarnated into a brutal shonen battle manga known for its astronomical body count.
In an ironic twist, she'll only gain the powers that manga readers imagine she has, and her strength will be directly proportional to how much they love her. Meanwhile, people back in her own world are reading and commenting on the manga as it updates — so she must always stay in character.
With death lurking at every step, Amy must claw her way into the main story by any means necessary: scene-stealing entrances, manufactured drama, a possibly fabricated tragic backstory. Whatever it takes to become a fan favorite before the end of the world arrives.
Sataou was not chasing glory. He had a sharp mind, a relaxed spirit, and a place in the Shengu Sect earned through quiet dedication rather than burning ambition. His Void affinity demanded emotional control — and the world refused to let him stay whole.
When that balance shatters, what remains loses what makes it human. This is not a tale of ascension. It is the story of what is lost along the way — and the rise of a man who will stop at nothing to sever the chains of a captive world.
For ten years, Huan Yue has lived a quiet life, serving tea and hiding from the world of god-like cultivators who shattered her family for a petty slight. All she wants is to remain invisible. But on the morning she turns twenty, a mysterious cultivator hunts her down and murders her — and then she awakens in her bed at the start of the very same day, trapped in a waking nightmare.
Hunted by a team of relentless and seemingly invincible assassins, Yue discovers that within her curse lies a weapon. If she cannot escape as a mortal, she will become something more. With each death, terror fades and is replaced by burning rage.
Forced to walk the path of the very people she despises, she will use the endless cycle to forge her spirit and sharpen her skills. Her hunters believe she is an insignificant pest to be exterminated. They don't realize they've given their victim the one thing she needs to claim her revenge: time.
4.73· 5014.18· 7K
CultivationGrimdarkSecondary WorldTime LoopTragedyWeak to Strong+1
The saying goes that when a man is born, the Fates weave his destiny and swaddle him in it. When he dies, that swaddle becomes his shroud. Heaven moves on.
To question the Fates is audacity. To transgress the line of divinity, scale Olympus Mons, and defy the threads of destiny is hubris — a mark every philosopher bears plainly on their soul.
Liadain, a girl born terminally ill, has only ever wanted to live — forever, if at all possible. Instead, shortly after her thirteenth birthday, she is consigned to spend her last months in hospice care. Until the night she encounters a monster more terrifying than death, and her savior offers her a chance at her impossible dream.
A chance to become a Keeper — one of the chosen children whose magic serves as humanity's sole defense against Harbingers, living nightmares that devour dreams, passions, and souls. Those who consume enough Harbingers grow into something more than human, able to change themselves in nearly any way they wish. So Liadain throws herself into this new life, hoping against hope to save herself.
But magic is foremost an expression of the soul. Shaped by her cold bitterness, her power grants dominion over sickness, death, and ill-fate — forcing her to wield the very things she hates most as weapons. And as she delves deeper into the minds of Harbingers, she can't help but wonder if their hunger is really so different from her own.
Powerless and consumed by rage for half his life, an avenger grasped at redemption only to find despair and darkness. His mind lost, he became an inextinguishable flame of carnage — unable to be snuffed out even by the laws of the world.
Death offered only a moment's reprieve. His rage overflows even beyond the grave, and he is granted life once more in a different era. All those his vengeance was focused on have long since vanished into obscurity.
What does one who holds all the power in the world do, when every reason for that power has disappeared?
Jakob was only seven when he was summoned to Helmsgarten's sewers by the Fleshcrafter calling himself Grandfather. For seven painful years, Jakob studied the depraved craft of his monstrous mentor, before being let loose on the populace of the metropolis.
With the vague task of creating the ultimate being to rival Grandfather's greatest creation, he is left with nothing but the flesh-stitched robes on his body and the loyal wight Heskel. Together, the pair explore a civilisation utterly alien to them, raised as they were in the dark and damp of the city's underbelly.
Along his journey, Jakob constructs monsters and constructs, dodges the noose of the guards, joins the Adventurers' Guild in his voracious hunt for knowledge, and parleys with Demon Lords and Great Ones. Many who believe him a weak child suffer eternally for their arrogance. And in the end, even Grandfather must face the realisation that his creation is greater than he could ever have imagined.
Terrans are not the strongest species in the universe. They are not the fastest. They are most definitely not the smartest. But Terrans are the loneliest — willing to befriend anything that moves and several things that don't.
After humanity nearly made themselves extinct with a "Terran brand oopsie," billions of Terrans awaken from stasis and set themselves upon a galaxy teeming with alien life, each writing their own story among the stars. Stories of compassion, anger, revenge, and justice. But mostly stories of Terrans looking for the one thing all beings desire: friendship in a lonely universe.
In the war-torn land of Cyraveil, four heroes strove to overthrow an empire. By cold steel and elemental sorcery they brought peace to a land on the brink of destruction. But when the people sought out their saviors, they had vanished.
Matt, Blake, Jen, and Carl — the four mysterious companions who had deposed an insane ruler and saved countless lives — were spirited back in a whirlwind of magic to a sleepy suburb in Mellbridge, Oregon, exactly as they'd been the night they were taken, as if no time had passed. Except only three came back.
4.63· 1.5K
IsekaiRegressionSchoolSecondary WorldTragedyUrban Fantasy
Are monsters born or made? Some think monsters are the gods' punishment for wrongdoing. Others blame circumstance. The cynical believe some are simply born broken, able to maim and murder without conscience.
They were all wrong. The truth was simpler: she made a choice.
4.75· 306
Anti-heroSecondary WorldSoft MagicTragedyVillain MC
How long will it take for a murdered thief to distill into something monstrous?
In this story the darkness only grows stronger, and its reach only grows wider as it expands by devouring the life that surrounds it. A dark fantasy where evil is a where, not just a who — focused on slow progression, undeath, and atmospheric storytelling.
The opening of Pandora's Box changed the world, giving rise to an age of superhumans and monsters. Yet mankind was not safe from its own hubris, and in the end, it destroyed itself.
It's the end of the world — but Sonya Chernovna has been given a chance for a redo. Armed with her memories of the world to come and a deep hatred of the society that rose out of Pandora's Light, Sonya sets out to change the future. Even if it means becoming the most heinous villain that ever lived.
Alken is the Headsman of Seydis — an executioner tasked by the divine powers of his homeland to hunt traitors and warmongers in a war-afflicted land haunted by demons and the restless dead. Once a paladin, this role ill suits him.
Torn between principle, knightly oaths, and a tangled web of loyalties, Alken seeks an elusive redemption through penance of blood. His lonely journey through a broken land of time-weary elves and brooding demigods grows increasingly strange and personal.
A ritual with the sole purpose of obtaining immortality goes horribly wrong. What remains in its aftermath is a boy who receives an inheritance from the Void — a mysterious place that embodies darkness.
With a newfound power, he is given a chance to carve his own way into the world.
Why survive the apocalypse when you can become the apocalypse? Nature is dying, but perhaps before the world is turned into an industrious machine it can play one final trump card to save itself.
Summoned to a new world, a mushroom-loving mycologist needs to grow up and grow stronger to accomplish the goal that brought them there: save nature from the system the sentient races have created. Stats, levels, classes, and skills are all well and good — but when you're a Child of Poverty in the slums of City Nineteen, there's little you can do to change the world. Not unless you're willing to think outside the box.
Cyril, the affable third prince of the Wandering Phoenix Tribe, awakens in the desert with no memory of his recent past. Destined to serve as the future Librarian of his people, he never expected to become the vessel of Behemoth, one of the World Titans — celestial beings ancient as the world itself, viewed like the eruption of a volcano or a tsunami capable of washing away an entire nation.
More interested in reading romance novels than conducting war, Cyril seeks only to return to his family. But he soon discovers he is not the only anomaly to arise, and not everyone has such peaceful intentions.
Armed with an unfathomable reservoir of mana and the spirit of a colossus, Cyril must stand tall through the upheaval of the old world and the birth of a new one.
灰と幻想のグリムガル [Hai to Gensou no Grimgar] (Light Novel)
Ao Jyumonji
B61/100
When Haruhiro came to, he was in darkness, with no memory of how he got there or where "here" even was. Others were with him, each remembering little more than their own name. When they emerged from underground, they found a world that felt just like a game.
To survive, Haruhiro forms a party with others in the same situation, learns skills, and takes his first steps into the world of Grimgar as a trainee volunteer soldier — not knowing what awaits him. A tale of adventure born from the ashes.
4.15· 1.6K
Class SystemGrimdarkIsekaiLitRPGSecondary WorldTragedy+1
Death is the greatest teacher, and 721 has a lot of learning to do. The Martial Arts Alliance stands at the precipice of defeat as war threatens to consume the world — its sects and great families rotten at the core.
As a slave soldier of the Red Dawn Sect, 721 is not allowed a name, feelings, or thoughts. His death is not a tragedy, only a statistic. But death isn't the end for him: every time he dies, he wakes up again 24 hours before it happened. With only a vague memory of who he once was, he will rise to the highest peaks — his road paved with his own bones.