Five years after a failed alien invasion, Earth maintains a fragile peace with orcs, elves, and dwarves. When a necktie-wearing orc walks into the magitek exosuit repair bay demanding the best rune mechanic on Earth, Luke is volunteered for interspecies employment — leaving Earth to repair advanced magic mech suits for monster hunters.
Then he straps into one of those suits himself and discovers a taste for danger and profit. With a handpicked crew of battle-hardened monster slayers, Luke dives into deadly missions one monster core at a time. But the System of the World has other plans, granting Luke a powerful magic class and making him a player in a far greater game.
Navigating ever-growing monster threats, secretive elvish plots, and cutthroat corporations, Luke's only hope is to get stronger than anyone seeking to use him. They want a pawn — he plans on clearing the board.
The Great Ones arrived on Earth and conquered with little bloodshed — they came not for resources, but for humanity's strongest warriors. Those warriors are shipped to Hadran, an artificial planet that serves as a cosmic gladiatorial arena where slave races fight for the entertainment of their masters.
Earth has now lost its last true champions and risks losing candidate status entirely — which would make it a target for cleansing. Clint Rogan is forcibly merged with a faulty symbiote and dropped into Terraria One, a starting zone that resembles the Middle Ages. With humanity's fate in the balance, Clint and the other new arrivals must rebuild, conquer territory, and survive long enough to give Earth a fighting chance.
4.26· 283
Base BuildingCompetent MCGrimdarkLitRPGMilitarySci-fi
Alpha Strike: An Interstellar Weapons Platform's Guide to Hostile Takeovers
Osamaru Ta
D37/100
Meet ALPHA-555-12-4412: an unstable, unpredictable, and possibly insane Sapient AI of dubious morals with a love for everything that goes "Boom!" — the perfect spearhead for the technologically advanced Third Galactic Federation of Sapients and its Galactic Unification Project.
When Alpha finds himself trapped in a world filled with reality-warping magics and thousand-year-old Cultivators, he quickly learns he might be out of his depth. And like any good fish out of water, he adapts — by giving the fish robot legs and equipping it with a battleship-rated intercontinental Railgun.
Soon all those under the Firmament will learn one thing is certain: Alpha isn't trapped in this world with them. They're trapped in here with him.
The 37th Tier [Hundred Year War|Avatar The Last Airbender SI]
R. Lockey
D35/100
An airbender who can't fight is just a monk who's really good at running away. Sonam died in the 21st century and woke up at the Southern Air Temple — with twelve years before Sozin's Comet and a head full of memories from a world where this one was a TV show.
The Air Nomads have thirty-six tiers of airbending. Every monk considers fighting back beneath them. Sonam is building the thirty-seventh tier, convinced that pacifism is a death sentence for everyone he knows — even if the order would rather exile him than learn it.
4.56· 288
Base BuildingGenius MCIsekaiMilitaryOverpowered MCPost-apocalyptic+5
Leonard Weiss did his job as a Hero. The Incursion was defeated and he expected to finally live in peace. Instead, the nobles of Haylich had other plans — and Leonard's life was ripped away once more.
Done with slavery and tyranny, Leonard will not let the culprits go unpunished. A Hero from the modern world with modern morals, he has decided the aristocracy must be removed — whether they like it or not.
4.26· 4883.62· 134
Base BuildingGameLitGenius MCIsekaiLitRPGMilitary+2
A man with a lifelong martial arts background, raised in Asia due to his family's profession, moves to the US for education and work. He discovers Historical Medieval Battles through a colleague and becomes deeply passionate about it, training hard enough to represent his country at competition.
During a bout, his armor fails and he is struck in the head with a two-handed axe — seemingly dying. But is this truly the end?
Eighty percent of D-Grades are dead within five years — and Marcus just tested F. Heir apparent to a military dynasty of a thousand years, groomed since childhood to be their saviour in mech combat and politics, his future collapses in a single verdict.
Stripped of his name and family, classified as expendable, he is thrown into the Federation's lowest ranks with one purpose: stand on the front line and bleed long enough for the real soldiers to finish the job. He has no cultivation advantages, no hidden master, no system-granted blessings — only a half-functional interface that shouldn't exist, and a body the machine refused to classify.
In a galaxy where power flows to those who obey the system, Marcus is about to discover what happens when you break every rule.
William died chasing a promotion. He woke up as Alden, eldest son of a Baron in a medieval world where monsters descend from the north every winter — and everyone relies on a powerful Duke's fortress city for shelter. Until now: for the first time in living memory, the Duke is charging an exorbitant fee to enter, and Alden's dirt-poor village can't pay.
A former London engineer, Alden carries modern knowledge into a world of parchment and swords. With elves, dwarves, and orcs as fellow survivors rather than enemies, and fate pushing responsibility onto him far too soon, he must do what has never been done before: transform an overlooked frontier village into something that can endure the impossible winter.
If the world won't save them, he will.
4.30· 466
Base BuildingCozyCraftingGenius MCIsekaiMilitary+5
Ivan Susanin, an unemployed techie, is transported by the System to an unknown location along with a thousand other players. He has a spear, basic weapon skills, and 24 hours to earn enough XP to return to Earth — or remain trapped forever. The game takes place in the ruins of a massive city where the undead lurk and goblins raid the outskirts, but the most valuable prey may be the other players.
Beyond the local objective is a global one: in the center of the city stands a temple to a fallen god, and until one player captures the Altar, the mission repeats. Ivan must decide whose pawn he'll become — or take the risk of staying independent.
4.23· 400
Base BuildingDungeon CrawlingLitRPGMilitaryStatsSystem Apocalypse
Building World Peace (And Democracy) with My Bloodthirsty Demon Army
Bimbanana
D32/100
Welcome to planet Talvaris — your generic isekai world filled with magic, dragons, and voluptuous female elves, if you ignore the slavery and racism in the corner. The goddess Celes maintains this picturesque realm by fueling her divine power on the prayers of Talvarians near death, which is why the occasional demon invasion is a necessary feature of the world, and why an OP otherworlder hero is always on hand to keep things from going too far.
This time the celestial HR department makes a mistake. Alex Solomon is not a teenager, not handsome, and definitely not Japanese — just a regular pot-bellied millennial who spends most of his time staring at screens. Totally not goddess-standard. So she curses him into an orc body and banishes him to the Demon Kingdom with nothing but access to Earth's internet.
Armed with memes, Wikipedia articles, and misquoted great thinkers, Alex and his United Demon Kingdom set out on the most disruptive revenge possible: building world peace, freedom, and democracy across Talvaris.
A 55-year-old American wakes up in the body of Constantine Palaiologos in 1429. No system. No magic. No prophecy — just practical knowledge and stubborn pragmatism facing the worst inheritance in European history: a crumbling empire, a closing Ottoman noose, vicious court politics, and a crusade that may or may not come.
Michael Jameston must deploy diplomacy, reform, logistics, and gunpowder to drag a dying empire into a new age. Grounded in real 15th-century history, this is a story of military campaigns, court intrigue, technological innovation, and state-building in the final years of Byzantium.
4.53· 361
Base BuildingGenius MCIsekaiMilitaryTransmigration
A college student from Earth wakes up in the body of a Duplicate — an artificial soldier built from a template and deployed to hold the line against orc hordes threatening a crumbling empire. As an Atoning, he must serve on the front lines to pay off the "theft" of the soul he now inhabits.
Survival is a luxury for Dupes. He is up against orcs, mutated monsters, and battalion members who want to put a knife in his back. But there is a slim chance to become more than just cannon fodder — to build something from the rot, and turn his name into a legend through skill-merging and earned progression.
The Wastes do not create heroes. They create survivors.
Cale Arcanus vanished ten years ago when a transport was lost beyond the borders of civilization. Presumed dead, his name became a footnote in a tragedy the Dominion preferred to forget. But the Wastes did not kill him — they forged him. In a land where mana turns feral, monsters replace law, and mercy gets you buried, Cale survived by mastering older methods of power: methods that do not fit neatly into cores, rankings, or institutions.
Now he has returned. Arclight Academy wants to classify him, noble houses want to control him, and military and political powers want to decide whether he is an asset or a threat. They are already too late. Behind a quiet demeanor and a worn mask, Cale walks back into a world that no longer recognizes him — and one that will soon learn what it means to provoke something forged outside its rules.
4.01· 4174.82· 17
Base BuildingCompetent MCHaremLoner MCMilitaryOverpowered MC+6
In the sun-scorched future of 2442, survival has taken the form of Krieg Chess — a high-tech fusion of strategy and brutal combat where players wield advanced technology and unlock latent abilities, transforming from pawns to kings.
Charoen and his sister Jessie, refugees lifted from obscurity by the enigmatic billionaire Virgil, discover they have extraordinary talents. As they train and fight their way up through the leagues, they realize Krieg Chess is not just a game — it is a crucible for something far larger and more dangerous.
Hal Miller wanted comfort, not chaos. Now he's trapped in a world where plumbing is myth, toothbrushes are sorcery, and nobles are parasites in fancy shoes. With a sarcastic AI in his head and a head full of modern logic, Hal is about to break every rule this world has.
Armed with stubborn ingenuity and a talent for making things explode in instructive ways, he sets out to drag an entire medieval society into a new era — one scientific-magic experiment at a time.
After his own arrogance destroyed his life, the depressed and blacklisted Jack escapes into strategy games — until he is reincarnated as the would-be savior of refugees fleeing a pogrom, in a world where the Vozoran Empire is swallowing the last independent kingdoms.
An engineering and history nerd, Jack knows how to build a civilization from scratch. But knowing and doing are very different when his new people are living in tents, starving, and under threat from bandits. Meanwhile, a young Princess across the border searches for allies as the empire creeps ever closer.
A kingdom-building story driven by problem-solving, real engineering, and a romance that shapes the fate of nations.
4.11· 399
Base BuildingGenius MCHaremIsekaiMilitaryReincarnation+2
On the plane of Rumiga, a frontier of the Eternal Empire of the Righteous Order, people live under the constant threat of monsters spawned by the infinite potential of the Chaos Sea. Only the power of their souls — their Anima — allows them to fight back.
Thirteen-year-old Yuriko Davar has always wanted to follow in her father's footsteps. But when her training reveals a Heritage that no one can identify, she must rely on her instincts alone to learn more about herself and the ancestor whose legacy she carries.
4.35· 370
CozyMilitaryOverpowered MCSecondary WorldSoft MagicWeak to Strong
Issekina is a girl like many others: she wakes up in the morning, has breakfast with her many sisters, goes to school, sometimes fights the inner voice inside her head for control over her mind, and takes lessons on forbidden magic from a century-old Mage. Oh, also, she's a human reincarnated in the body of an arachne.
And if that wasn't enough, she is not alone — there are others from Earth. A boy and a girl who were mysteriously brought to this big new world, where Memories and War have more power than physics and dreams are a place you can visit. Follow their adventure in this story of a changing world full of Classes and Levels.
Ray was a professional killer, bound by a code that kept him sharp, careful, and alive. When a mission goes wrong, he awakens in a brutal new world where survival means taking lives and growing stronger with every soul consumed.
Among six exiles from Earth, only one can return home — and five must die. Ray needs to get back to settle a score, so the other earthlings are out of luck.
Empire-building, conquest, and survival in a Dark Souls-inspired world where the system arrives early and mercy arrives never.
The Tethered wield many talents, each developing into a hundred unique paths. After Ranvir awakens the ability to control space, he discovers he is the sole Tethered to hold this power.
His only chance is to attend the Royal Academy and become his own Master — turning his burden into a blessing.