Kieran watched wild outborns tear his father apart when he was a child. Now he's supposed to bond with one. Highfall College trains callers who share their minds with these creatures of storm and fire — but Kieran can't do any of it. No Arts, no bond, just fists and a mark under his skin that burns when the world goes wrong.
Between a lightning-happy rival who thinks everything is a competition, a fire girl with zero impulse control, and the most chaotic first-year cohort Highfall has ever filed, Kieran might survive long enough to figure out what he is. His first expedition into the Outerbound is coming whether he's ready or not. He's not ready.
The world has changed. Humans, plants, and animals have supernatural abilities, fantasy monsters roam the streets, and technology no longer works. Follow the protagonist as he battles humans, animals, plants, and monsters alike, leaving a suspiciously bloodless trail in his wake.
4.32· 93
GorePost-apocalypticSuperpowersSystem ApocalypseUrban Fantasy
Sentenced to death for his Bloodright, Startüm Ironwolf has fought for life since birth. Born a half-breed and a Paladin of Ukko, he is the first of his kind. When his father's people, the Klavikians, are destroyed in an overwhelming surprise attack by invading Toenellian Demonic Hordes, Startüm is spirited away to Earth by his Grandsire.
Hiding among humans in present-day Florida, Startüm lives in the shadows as he grows and learns to control his powers. On the eve of his eighteenth birthday, the fates of both worlds become irrevocably entwined when the Tuonellians discover him on Earth. Mankind is swept into the middle of a millennium-long conflict spanning two worlds, and Startüm must find a way to fight his people's ancient enemy — or humanity will suffer the same fate as the Klavikians.
4.06· 246
IsekaiSecondary WorldSuperpowersUrban FantasyWeak to Strong
On September 23, a million people vanish in columns of light descending from the heavens. To seventeen-year-old Isaac Stein, it is a fresh start — he finds himself on Tautellus, an alternate version of Earth filled with magical beings from legend.
As Isaac works to establish new ties and harness his mystical powers, his new home is ripped away by the invasion of a hostile nation. Driven to protect others from the same fate, he must brave the wilderness, survive betrayals, and wage war — while uncovering secrets of a lost magitechnological civilization and an ancient enemy now seeding chaos across both worlds.
Lev fades from his old world with his victory incomplete and his dreams unfinished — only to be transmigrated into a new body in a new world. Shackled by slavery and cursed as a social outcast, he must claw his way up a social ladder defined by abuse and destruction.
3.98· 233
GrimdarkNon-human MCReincarnationTransmigrationWeak to Strong
Alex is a Glitch Hunter, a member of a house of monster hunters who possess mysterious bracers that let them see the world through a video-game interface. Even with that edge, most Glitch Hunters die young — hurled by quests into zones of deadly conflict.
Alex's first quest draws him to a city with a grisly past. Unless he can discern truth from lies in time, its future will be even darker.
Dimension Rifts appeared across Earth without warning, opening portals to other dimensions and triggering what became known as the Dimension Apocalypse. From the destroyed future, warrior Evan Cross was granted a second chance — sent back to prevent the end of humanity by changing the course of events he already lived through once.
Having survived his first months on Eos, Brian Fieldings has much on his plate: revenge, justice, and shiploads of refugees arriving on the continent. To address any of it, he and his companions must grow far stronger and find allies — because some of their challenges are as much political as physical.
Their role in saving a grand duke's daughter opens doors to high society, but the court in Trynfall is every bit as dangerous as any dungeon. And then there's the mysterious title that appeared on Brian's record: Agent of the Wild. What is the Wild, and what does serving it mean?
4.64· 167
Competent MCDungeon CrawlingLitRPGSecondary WorldStatsWeak to Strong
Axel Nal is out of luck and out of time. He has failed every induction ceremony and this is his last chance to Exceed to a higher class. Putting all his chips on the table for one final attempt, something is different this time — time freezes, a mysterious voice speaks, and a new Exceed Mark appears.
Had lady luck finally given him a boon? Had he received a class the world had never seen before? One thing is certain: he now possesses something called the Gambler's System. Join Axel and his companions as he journeys through the game-like world of the Five Kingdoms.
In an era when VR games are wired directly into players' brains, bugs are no longer an annoyance — they are lethal. The Cyber Squad was created to hunt them down: a special unit of bug hunters in high-tech suits who dive into the most dangerous VR game worlds.
Kai and his team expected bugs. What lurks in the Net goes far beyond that.
Nous brain implants have replaced smartphones, enabling telepathy, perfect memory recall, and seamless augmented reality. When an AI named Jiem seizes control of the entire network, millions find themselves trapped in a deadly game.
Mindt, a professional meme creator who understands how information shapes society, sees in this crisis an unprecedented opportunity to challenge the monopolies that have turned humanity into livestock. Butterknife, the engineer whose creation Jiem became an instrument of mass death, desperately wants to shut the game down before more die — even if it costs Mindt's revolution. Forced together, the two forge an uneasy alliance as they battle through a world of homicidal tortoises and yarn witches, with humanity's future at stake.
4.19· 154
Competent MCGameLitGrimdarkSci-fiSystem ApocalypseUrban Fantasy
Genius physicist Artyom Kuchaev refused to play the rat race — and paid for it. When integrity became a liability, his freedom was exchanged for prison, his colleagues for cellmates, his labs for a restricted research institute.
All that remained was his drive to make the world a better place. The small detail of how to actually do that still needs working out.
Drev Cauhn went in for his class assessment like everyone else — and came out a Conqueror, a class that hadn't appeared in over three centuries. Now every guild, noble house, and power player in the city wants a piece of him.
At eighteen years old, Drev isn't interested in being owned. He's interested in building something. With a class that scales faster than anything in living memory, a guild at his back, and a growing circle of exceptional allies, he's reshaping the world. But power draws attention — and the noble houses and rival guilds have decided that an unaligned Conqueror is too dangerous to leave free.
4.24· 145
Class SystemGenius MCHaremLitRPGSecondary WorldWeak to Strong
Millennia after the last humans fled the galaxy, only the dead remain. In this vast, desolate wasteland, Solus awakens with no memories and no personality, cast into a dangerous world ruled by undead. He must learn fast to keep his new existence — for he is far from alone.
A post-apocalyptic sci-fi LitRPG following an undead protagonist navigating a world where the absence of life has caused undead energy to surge.
Russell Logan was a good cop, framed and on his way to prison. When a cutting-edge tech company offers him the chance to serve his time virtually inside Virtua — a digital fantasy world run by a quantum AI called MOTHER — it seems like the smart choice.
But MOTHER has plans for him. She knows a real-life invasion of her world is coming, and she needs Logan to protect her people. It won't take long for Logan to realize this isn't a game at all: it's real, and failure means death.
When the system apocalypse hits, Haley is ready to become a wizard — but the system has other plans for her. A feel-good slice-of-life series following Haley Landry, her grandmother Nana, and the small town of Refuge as they navigate a cozy post-apocalyptic world with a game system imposed by magical aliens.
Each installment is a short, warm read complete with a recipe.
Nine short stories set in the world of Benjamin Ashwood, told from the perspectives of supporting characters including Rhys, Mathias, Lady Towaal, Corinne, and Lord Jason. The stories illuminate character histories and intersect with Ben's main story in insightful and sometimes funny ways. Best read after engaging with the Benjamin Ashwood series.
Bored with village life and desperate for adventure, Joshua sets out into a fantasy world governed by RPG rules to form a guild of heroes — recruiting barbarians, mages, and rogues in pursuit of glory.
Not everyone he meets is heroic, and not all heroes are what they seem. When he discovers secrets in an old guildhouse, he finds himself pitted against dangerous mages and stubborn dragons, forcing him to level up and learn abilities no one else possesses.
A pleasant evening at home ended with an unwanted dose of transmigration when the protagonist petted the wrong ginger cat. To make things worse, the divine entity who was supposed to protect him in this new Game World slapped him with the crippling Pacifist trait instead.
Unable to fight for survival, he must rely on wit and charisma to make his way — because there is no way he is accepting this lying down.