
eBook by eden Hudson, James Hunter
Roark von Graf — hedge mage and lesser noble of Traisbin — is one of only a handful of Freedom fighters left, and he knows the Resistance's days are numbered. But when a daring plan to unseat the Tyrant King goes awry, Roark finds himself on the run through an interdimensional portal, stranded in an ultra-immersive fantasy video game called Hearthworld. He can't log out, his magic is on the fritz, and worst of all, he's not even human — he's a low-class Dungeon monster called a Troll. He did manage to grab a powerful magic artifact on his way through, and with it he might just be able to save his world. Unless, of course, the Tyrant King gets to him first.

Roark von Graf — hedge mage and lesser noble of Traisbin — is one of only a handful of Freedom fighters left, and he knows the Resistance's days are numbered. But when a daring plan to unseat the Tyrant King goes awry, Roark finds himself on the run through an interdimensional portal, stranded in an ultra-immersive fantasy video game called Hearthworld. He can't log out, his magic is on the fritz, and he's not even human — he's a low-class Dungeon monster called a Troll. With a powerful magic artifact in hand, he might just be able to save his world. Unless, of course, the Tyrant King gets to him first.

Roark von Graf — former noble and hedge-mage, current mid-level mob in a MMORPG — has his sights set on taking down the tyrannical Dungeon Lord. But the reigning Troll despot is nearly as devious as Roark, and his followers are much higher level. With forever-death on the line, civil war breaks out in the Citadel, pitting Roark's new regime against Azibek's horde of loyalists. To survive, Roark will have to outfox the Dungeon Lord, forge new weapons and shady alliances, and above all, Evolve. Meanwhile, outside eyes are beginning to turn toward the Citadel.

Roark von Graf has taken down the Dungeon Lord of the Cruel Citadel, but the battle has only started. Lowen, right hand to the Tyrant King, has come to Hearthworld and is building an army of his own — taking over one of the most powerful dungeons in the game. Even as a Jotnar and newly minted Dungeon Lord, Roark is supremely outclassed. If he's going to weather what's to come, he'll have to unlock the secrets of the stolen World Stone Pendant, master his new Hexorcist class, form some very unlikely allies, and above all — grief some heroes.

Roark von Graf built a nation on the bodies of griefed players and disgruntled mobs. He grinded his way to the level cap of the Troll Evolutionary Path, but even that isn't enough to defeat Lowen and the Divine armies of the most powerful dungeon in the game. When Lowen and the Vault of the Radiant Shield go on the attack, Roark's only hope lies in the stolen World Stone Pendant and its mysterious transmutation magic. To stand a chance, he'll have to unlock the game-changing cheat that is Mega-Evolutions — but while Roark and his Troll Nation fight for survival, the Tyrant King is preparing a hidden weapon that will hit Roark where he's most vulnerable.

Roark von Graf fought his way up from the bottom to become Dungeon Lord of the Cruel Citadel and leader of the Troll Nation. Until now, he's only had to worry about enemies attacking from inside the game. But Lowen has found a way to attack the players in league with Roark in the real world, laying siege to the company that keeps Hearthworld's servers running and capturing the very developers who could take Roark apart byte by byte. To stop Lowen and his Divine armies once and for all, Roark will have to drag the magics of the game into the real world. The fate of Earth hangs in the balance.

Roark von Graf has been fighting for one thing since the night his family was slaughtered: to kill the Tyrant King. Even when transported to a VRMMORPG, he recruited an army, built a nation of dungeons, and crushed his opposition — all in service of revenge. But the Tyrant King was two steps ahead all along, and now Roark and everyone he cares about are trapped in a land where there are no respawns and every death is forever. To survive the onslaught and finish Marek once and for all, Roark must overcome a massive level difference, fend off a Health-draining curse, and find a way to use the very fabric of reality as a weapon.