
eBook by Tom Elliot
Michael finds himself in the realm of the Forever Kingdom with no memory of who he is or how he got there. Even so, he must participate in the Grand Game and forge a new destiny — dropped into a dungeon of monsters and strange magic, in a game where losing means death. Alone, with little more than his wits, Michael must advance as a player, slay his foes, and navigate the intrigues of a world filled with Powers, Forces, and mysterious factions.

Michael finds himself in the realm of the Forever Kingdom with no memory of who he is or how he got there. Dropped into a dungeon of monsters and strange magic, he must participate in the Grand Game — where losing means death. Alone and with little more than his wits, Michael must advance as a player, slay his foes, and navigate the intrigues of a world filled with Powers, Forces, and mysterious factions.

Michael has escaped the clutches of the Dark, if only temporarily. Surfacing in the world above, he finds matters no less complex than in the dungeon — many want him as an ally, yet more want him dead, and the Dark is not done with him. Can he navigate the treacherous waters of the Game and uncover the mysteries about himself, or will he bend to Powers greater than him?

Michael reaches Nexus but finds advancing more challenging than anticipated. Factions abound, allegiances shift, and separating truth from lies is harder than ever — the line between friend and foe blurs with every step. Nexus sits at the heart of the world, home to thousands of ordinary people, players, and Powers alike. Can Michael remain free of their clutches, or will he become entangled in their machinations?

Months have passed since Michael first entered the Forever Kingdom, and while much of the Game remains a mystery, his own place in it grows surer. Yet survival is by no means assured — he must tread a delicate path to carve a place for himself and his allies. Ancient mysteries resurface and long-buried truths are uncovered. The Forever Kingdom's past is as murky as the Game, and if Michael is to emerge victorious, he must separate fact from fiction.

No longer content to lurk in the shadows, Michael has started down a path that will inevitably bring him into conflict with the Powers. Other enemies stir — some openly, others watching patiently from the sidelines. With many of his own pieces in play, Michael may find himself more exposed than he believes. Can he trace a delicate balance between obscurity and strength, or will his dreams for House Wolf end in ashes?

Michael has come far in the Game since his entry through Erebus' dungeon. Now a force to be reckoned with, he is more than a mere player — someone the Powers would do well to fear. But as his power has grown, so too has his Pack. Thousands now look to him. With the fate of House Wolf on his shoulders, allies left adrift awaiting his return, and enemies lurking in the shadows, can Michael juggle his multiplying duties and protect all those he has sworn to?



The Forerunners have achieved the impossible — or have they? Michael has been growing in strength, slaying foes, and avoiding entanglement with the Powers, but the time is fast coming when that will no longer be possible. Almost a Power himself, Michael must ask: is he ready? Are his people? And what will they do if the truth is uncovered?