
eBook by Tom Watts
Lewis comes from a family that doesn't regard him much, so he sets out on his own into the world, intent on securing an apprenticeship in an interesting profession. What he doesn't expect is to find himself studying artificery — the mystical craft of adding magical effects to everyday objects — in the sunlit village of Sunhampton. Sunhampton is a sleepy little crafter's village of cobbled streets, cozy taverns, and pleasant bakeries. Under an old artificery master, Lewis begins his new life as an apprentice, crafting swords with self-sharpening blades, self-spicing cooking pots, and clocks that can read the future. It'll be hard work — perhaps even dangerous — but with mentors to guide him and friends to help him, Lewis is determined to become the best artificer in the land.

Lewis sets out on his own into the world, seeking an apprenticeship in an interesting profession. What he doesn't expect is to find himself studying artificery — the mystical craft of adding magical effects to everyday objects. He'll learn to make swords with self-sharpening blades, bows that fire by themselves, and clocks that can read the future, all in the sunlit village of Sunhampton. It'll be hard work, perhaps even dangerous, but with an old artificery master to teach him and new friends to help him, he's sure he'll get there.

Lewis has passed his artificery apprenticeship, but his work isn't done. Many projects, dozens of skills, and a lifetime of magical studies lie before him. He's crafting self-spicing cooking pots, backpacks with endless storage, and farm plows that do all the work by themselves. With his old master to guide him and his best friends at his side, Lewis pushes toward ultimate mastery of his craft in the cozy town of Sunhampton.

Lewis is no longer a mere apprentice. Through hard work, failures, and triumphs he has risen in the artificery ranks — but his journey is only just beginning. When a mysterious customer asks him to create an even more mysterious item, his talents are stretched thin. With mentors to guide him, friends to help him, and his own never-say-die attitude, Lewis presses on toward mastery in the cozy town of Sunhampton.

With his newly-earned adept status, Lewis delves into deeper secrets of artificery. When a customer arrives at his new shop with a mysterious request, he finds himself immersed in his most intriguing artificery project yet. It's going to push his crafting skills to their very limits, but with seasoned crafters beside him, loyal friends behind him, and his unwavering passion driving him forward, he's up to the task.

Lewis tends to Sunhampton's artificery needs from his own workshop — fixing self-spicing stewpots, tinkering with clockwork cleaning systems, and taking on the occasional unusual job. Can he fix up the old house by the river and make it livable again? And what about the waterwheel at the lumbermill, which mysteriously stopped turning one day? No answer is easy, no job is straightforward. But with master crafters to guide him and loyal friends at his side, Lewis will get to the bottom of it.

Lewis is working a routine job at Sunhampton School when he stumbles upon old enchantments in the basement — enchantments that confound even an adept-ranked artificer and will need creative thought and clever use of skills to break. With more enchantment and disenchantment riddles than he can keep up with, and the next ranking in his artificery class within reach, how quickly can he solve them all?

Just when Lewis thought he was mastering his artificery craft, a mysterious smith arrives in Sunhampton. With secrets of forgotten crafts, ambitious artificery projects, and just a hint of trouble, this stranger will push Lewis's skills — and patience — to their limits.

Hello again, friend! Come in, come in. There’s a seat by the fire with your name on it. Tell me… how would you like to see what becomes of an artificer once he earns the journeyman ranking? Lewis isn’t the uncertain teenager who first arrived in Sunhampton. He’s a journeyman now. Steady of hand, sure of his craft, and trusted with commissions that once would have been far beyond him. But he’s not ready to stop learning and perfecting his craft. Of course, mastery is not a thing you wake up with one morning. There are still lessons to learn, bigger jobs to tackle, and the occasional bit of artificery that refuses to behave. But Sunhampton is still the cozy town you know and love. Warm taverns, welcoming cafes, and familiar faces. With good friends nearby, a well-used workshop, and a growing reputation to uphold, Lewis is settling into the life he once only dreamed of. So take a moment. Have a drink, and join Lewis as he continues his journey. Not as an apprentice…but as a true artificer. This is Book 8 of the Small-Town Crafter series. Welcome back to Sunhampton!

The Small-Town Crafter series continues with Book 9: The Wondrous WorkshopLewis has come a long way from his first days as an apprentice. Now a journeyman artificer, he’s confident in the workshop, growing his skills, and earned himself a reputation that’s beginning to spread beyond Sunhampton.Now comes his biggest test as an artificer using his abilities to build a brand new artificery workshop.With plenty of strange new commissions along the way, eager artificers to teach, and the occasional adventure with friends, his life is relaxing...but it’s never quiet.Life in Sunhampton is as cozy as ever. The hearth burns bright, the taverns are warm, and good company is never far away. So pull up a chair by the fire, have a drink, and settle in.Join Lewis as he continues his journey toward mastery of his beloved craft in Small-Town Crafter 9: The Wondrous Workshop.