
eBook by James T. Callum, K.H. Sohmer
Born the weakest of all monsters and forbidden from joining the Adventurers Guild, Shrubley is treated as an outcast worth less than dirt. But with Curiosity essence bound to his spirit, he is intelligent, determined, and certain that monsters can be heroes too. Against all odds, he discovers a loophole—but with a deadly catch. To ever be accepted as a true adventurer, he must challenge an otherworldly realm threatening to consume everything, accompanied by a tiny slime, an undead skeleton mage, and a koblin.

Born the weakest of all monsters and forbidden from joining the Adventurers Guild, Shrubley is an outcast treated as worth less than dirt. But with Curiosity essence bound to his spirit, he is intelligent, determined, and certain that monsters can be heroes too. Against all odds, he discovers a loophole—but with a deadly catch. To have any chance of being accepted as a true adventurer, he must challenge an otherworldly realm threatening to consume everything, alongside a tiny slime, an undead skeleton mage, and a koblin.

Shrubley has vanquished the serpentii threat. Fame, fortune, and adoration are within his twiggy grasp. But Shrubley is an adventurer at heart—and along with his monstrous friends, he embarks on a long journey to the fabled monster city of Pandaemonium. Along the way, he stumbles upon a plot to use rogue Dungeons to reignite the Demon Wars between monsterkind and the core races of Almora. Few would expect the lowliest of all monsters to become the savior of both mankind and monsterkind.