
eBook by ThinkTwice
Andross Silver has a nice life — until he is pushed off a building and finds himself in a new world. Reborn into a family that wants to kill him, gifted with a System, and armed with determination, Andross must rise to the challenges of a strange new world. His only blessing is the Mark of the Crijik, a magical gift from a divine being that bestows great powers onto those who possess it. It also kills them at the age of twenty-five. Andross must master magic to carve a path to greatness and overcome the countdown of death that has been placed upon him.

Andross Silver has a nice life — until he is pushed off a building and finds himself in a new world. Reborn into a family that wants to kill him and gifted with a System, Andross must rise to the challenges of a strange new realm. The Mark of the Crijik bestows great powers — but it also kills its bearer at the age of twenty-five. Andross must master magic to carve a path to greatness and overcome the countdown of death placed upon him.

Reincarnating into a world with magic and systems hasn't been all cuddles and roses. After being marked by a Divine and kidnapped, Andross decides it's time to grow up and learn to survive. His first steps toward mastery begin at the world-renowned Koshima Academy of Magic. But Koshima's halls are full of predators — students who are heirs to ancient bloodlines, vast fortunes, and secrets people would kill for. Then there's the small problem of his family: a father who has exiled him to poverty and a mother with secrets of her own. Andross will need more than wits to stay alive long enough to die at twenty-five.

Andross's family has been judged by the Gesti household and condemned to poverty. Andross has other plans, preparing to travel with his friends to the city of Gesti Sky, where he will seek answers even if it means confronting an immortal household that has reigned over the world for a thousand years. But a hidden threat hangs over Andross and his friends. Koshima's nobility — torn apart by the Oubliez's attack on the city — wants someone to pay a price of blood, and an ultimatum is whispered across the highest echelons of society: Amanda Mitra must die.

The academy is sending its students to a holy land called the Burning Lake, where treasures beyond imagination lie at the heart of a mystical realm guarded by fearsome beasts and wild magics. But chaos lurks behind the allure. Forces once dormant have begun to stir, and when they make their move, no one will be safe. With his own life and those of his friends in the balance, Andross's only chance of survival may be revealing his greatest secret to the world.