
eBook by Vasily Mahanenko
Maximilian is the last of the noble Valevsky lineage. His family was executed on the orders of the powerful Duke Odoevsky, who coveted their lands. Maximilian escaped death but not punishment — condemned to serve as a suicide soldier on the front lines against the dark god Skron's mutated creatures. With nothing left but his honor and a thirst for revenge, Maximilian vows to claw his way out of this sentence and reclaim his birthright. First, he has to survive training.

Maximilian is the last of the noble Valevsky lineage. His family was executed on the orders of the powerful Duke Odoevsky, who coveted their lands. Condemned to serve as a suicide soldier against the dark god Skron's mutated creatures, Maximilian has nothing left but his honor and a thirst for revenge. First, he has to survive training.

Max — formerly Maximilian Valevsky — begins to understand what it means to exist in a world that hates, exploits, and fears him. People try to kill him at every turn. But Max endures every trial in pursuit of one goal: killing Duke Odoevsky and avenging his family.

Max has committed an act of heroism, and the emperor wants to personally reward him — which means one thing: his family name may be restored. But powerful forces circling the throne have other plans, and they want Max to dance like a puppet on their strings.

Maximilian finally has a chance at revenge: the Duke of Odoevsky has conspired against the emperor, and Max can destroy him if he plays it right. Then one small mistake topples everything, and thousands of people trapped by terrible monsters are suddenly counting on him to save them. Revenge or salvation — he can only choose one.

A carefully organized tournament to crown the empire's greatest mage descends into chaos. Once again, Maximilian Valevsky must save everyone — but this time, forces far more powerful than anything he has faced before have taken an interest in his affairs.

Maximilian finds himself with rare spare time and throws himself into studying the intricacies of runecraft, becoming a star pupil. But his respite is short-lived: Padishah Bayazid the Third demands a personal audience, and surviving that meeting will require Maximilian to do something unprecedented.

Death is not the end. Maximilian Valevsky was killed, but rune magic has returned him to the living. With enemies still to destroy, he must deal with the person who slew him — and find a way to remove the rune magic, because what is the point of defeating someone who simply keeps coming back?

Hearth is a unique autonomous city-state — neither light nor dark, home to the only portal connecting the lands of the Light with the dark lands. Destroying the alien threat spawned a new disaster even greater in scale, one that threatens all life on the planet. The former doomed soldier must act again, but this time he has an entire city behind him.

The offworlders are defeated and the Lithoids destroyed, yet peace remains out of reach. The servants of Chaos want to control Archduke Maximilian Valevsky — or destroy him. As always, the former doomed soldier refuses to be anyone's puppet, and if a fight is coming, he is ready to wage war against the world itself.

All or nothing. Ancients, outside forces, and Chaos itself agree on one thing: to preserve the integrity of the world, Archduke Maximilian Valevsky must die. He is sent on a mission with only one condition for success — his own death. If he refuses, everyone he loves will perish in his place.