
eBook by Eric Nylund
Thera is a real kingdom at the crossroads of many other worlds, but with all the augmented-reality interfaces, character progression, and game mechanics that players know and love. Players are sponsored by actual demon lords, gods and goddesses, or Lovecraftian nightmares — and the stakes of the Game are nothing less than Creation itself. Hector Savage, gamer extraordinaire, comes to Thera confident in his skills. Nothing can prepare him, though, for the schemes of Abyssal Lords, rampaging barbarian ghosts, and a host of nefarious forces who want him dead before he can even make fifth level.

Thera is a real kingdom at the crossroads of many other worlds, but with all the augmented-reality interfaces, character progression, and game mechanics that players know and love. Players are sponsored by actual demon lords, gods and goddesses, or Lovecraftian nightmares — and the stakes of the Game are nothing less than Creation itself. Hector Savage, gamer extraordinaire, comes to Thera confident in his skills. Nothing can prepare him, though, for the schemes of Abyssal Lords, rampaging barbarian ghosts, and a host of nefarious forces who want him dead before he can even make fifth level.

The Kingdom of Thera is a crossroads to many worlds and realities. Here a secret war between the gods plays out via their proxy mortal champions, who use all the augmented-reality interfaces and game mechanics that role-playing and video-gamers know and love. Join Hektor Saint-Savage, Marine and martial artist; Morgana Nox, shapeshifting druid-thief and trickster; and the cantankerous dwarf, Elmac Arguson — as they punch, blast, stab, and slither their way through a gauntlet of assassins, an Imperial Knight Champion of Chaos, feisty gnomes with slide rules, and a horde of a thousand inebriated simians.