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Adventures on Terra

B64/100

eBook by R.A. Mejia

Status unknown2016

Armon Ellington — an orphan, gamer, and RPG geek — dies after a seventy-two-hour gaming marathon. Instead of an afterlife, he's transported to Terra, a new world governed by rules eerily similar to the games he loves. On Terra he can be a warrior, mage, or crafter. But more than power, Armon wants friends and family — the things he never had on Earth.

Books · 3

#1 Beginnings

Goodreads3.92· 2.1K

Armon Ellington — an orphan, gamer, and RPG geek — dies after a seventy-two-hour gaming marathon and is transported to Terra, a world governed by rules eerily similar to the games he loves. He can gain levels, skills, and magic, and can be a warrior, mage, or crafter. But more than power, Armon wants friends and family — the things he never had on Earth.

#2 Escape

Goodreads4.01· 1K

Armon has found the friends and family he always longed for on Terra — and discovered the pain of losing them. When the Imperare Empire attacks the village of Restrian, they kill most of the kobold tribe that adopted him and take many citizens as slaves. Now Armon must find a way to free the kidnapped citizens and rescue the surviving members of his adopted family.

#3 Rescue

Goodreads4.18· 542

Armon finally has the information he has been searching for: the kidnapped kobolds are held in a city deep in the heart of the Imperare Empire, renowned for its gladiatorial arenas. He just has to solve the small problems of breaking out of jail, evading capture, crossing into the Empire, and coming up with a plan to rescue the members of his adopted Red Claw Tribe.