When a new dungeon is born, it wants nothing more than to have the most vicious monsters, the most cunning traps, and the most shiny of loot. There is only one problem — it finished its first floor years ago, but it still hasn't been visited by any adventurers.
In order to find someone to explore its floors, or perhaps just to find someone to talk to, this dungeon will have to go way off script. But it soon discovers that going off script brings problems of its own, and that adventurers are not the only thing this world is missing.
A story about a dungeon's journey of exploration and self-discovery in a devastated world.
Years ago, Earth was brought into the "System" — and it was not alone. The arrival of the System also brought Invaders, other races with one goal: to seize ownership of this new habitable planet. For years, war raged.
Derek was a loner. Strong from years of fighting monsters and Invaders alone, he survived by keeping to himself and never getting attached. One day, he broke his rules to lend a hand on what seemed like an easy mission.
He should have stuck to being alone.
A classic story. A young man dies, but a karmic debt is owed, and he is given an option: pass into the afterlife or restart in a new world.
The idiot asks for catgirls. Do not ask the Fae for catgirls — you will get your wish.
Bastion: the last hope of civilization. Bright, flashy, and dangerous. Heroic Wardens protect the city from monsters, rifts, and villainous Anarchs, while corporations bicker like children even during the end-times. The existential threats seeking the city's destruction are just another Tuesday — the Wardens, with their system-granted powers forged from broken myths and shattered stars, are the only thing standing between Bastion and total devastation.
They were just out of reach for one wayward Stray who happened to be in the right place at the right time. Now, with the OS having chosen them, it's time to claw back to the top — one rift, job, and monster at a time. Just as soon as there's enough drive to actually get out there. Picking up the pieces is just so tiring.
Ownership of the last functioning piece of orbital infrastructure puts you in a position of responsibility. The fact that there's a lack of thumbs in the process makes it a challenge. But challenge is, as far as anyone can prove, my middle name.
Elijah is dying. Afflicted with terminal cancer, he boards a plane to spend his remaining time with his sister in the Pacific Northwest. Along the way, Earth is transformed by the touch of the World Tree, injecting it with magical Ethera and connecting it to a larger universe via the System — and causing his plane to crash on a deserted island.
Through the System, Elijah gains the Druid archetype, which may be enough to survive a hostile environment full of powerful monsters, starvation, and the elements. Meanwhile his sister Alyssa must survive the collapse of civilization while keeping her family safe.
4.46· 3.7K4.38· 8
Class SystemDungeon CrawlingLitRPGPost-apocalypticSystem ApocalypseUrban Fantasy
Emotions are fuel. Happiness is ammo. Sam just wants to be a good person — which is why she uses her ability to see the unseen world of werewolves and vampires for good. Mainly, she hugs ghosts to death.
But when shapeshifting aliens kill her cat, all the hugs and pleasantries in the world won't get her back. Becoming a magical girl will. Nobody said it was going to be easy. Even equipped with magic, guns, and extra limbs, she is woefully unprepared when an entire alien invasion descends on her hometown.
Even after the bombs fell, even after countries unleashed weapons beyond imagination on one another, even after lawlessness became the norm — people still expect their mail. As a deadman, the narrator is uniquely suited to deliver it. Radiation does not bother him, and those who try to hurt him typically wind up dead.
A Fallout-inspired apocalyptic story about a courier braving an irradiated wasteland, featuring a weird-west vibe, gunfights, radiation mutants, and a detailed progression system.
Sael the Great helped defeat the Corrupted One four hundred years ago, ushering in the longest era of peace the world has ever known. Since then, most of his companions have died, the world moved on, and Sael retreated to a cloud in the sky — thought dead by all but a few, fading into legend.
Until a young woman named Ilsa, a descendant of one of his earliest companions, comes looking for him. Whispers from the West speak of settlements vanishing overnight, swallowed by a creeping entity that even the mages cannot explain. The stories sound familiar — echoes of an evil Sael thought gone forever.
To investigate, he'll need to traverse lands that have forgotten his face, dodge the cults that formed around his legend, and perhaps train a student or two — remembering that life has much more to offer than smoking on a cloud and longing.
Nuclear winter set in by 2015, but the world really ended in 2012 when dungeons began appearing around the world like some messed-up video game. A survival story that blends Fallout, Solo Leveling, and Pokemon.
Whatever kills Shiv only makes him stronger. An outcast in his town, considered an unholy omen, Shiv has spent years fruitlessly hunting monsters on his own — the System seems to spurn him and the authorities refuse to grant him a Path.
When his town is attacked and Shiv is murdered in combat, he finds himself bestowed with a Unique Path possessed by no one else: the Path of the Deathless. Resurrecting upon death, he is cast into the Abyss. In that dark and wondrous place, he is finally free to chart his own destiny — if he can survive its countless dangers.
In a world that stands against him, death is not the end. For Shiv, it's just another source of power.
Moving to Monterey Bay for college was supposed to be a fresh start. Instead, a young woman finds herself trapped in a ritual chamber, an iron collar around her neck and strange system messages flooding her vision — pulled into a ruined world of monsters, magic, and chaos.
Her will to survive kicks in fast. Running from demons, dodging danger at every turn, armed with just a smidge of newfound magic, she must navigate a world of ruined cities and ancient secrets. Trust is hard to come by when everyone is a stranger — but amidst the fear and uncertainty, she is determined to unravel the mystery of her abduction and find a way home.
After being killed, a somewhat intellectually and empathically disadvantaged young mage wakes up just in time for the start of semester exams. He has been marked with the brand of time — cursed to return upon every death until a coming calamity is prevented.
If only he could listen to his survival instinct long enough to find out that a calamity was even coming.
Andy wanted a quiet life — just his trailer, the Sonoran desert, and a job that didn't ask much of him. Instead, he got a front-row seat to Tucson's collapse. Magic rewrote the rules. Monsters stalked the streets. People mutated — or died.
He didn't plan to be a hero. But when the screaming started, Andy grabbed a broken broomstick and did what he does best: survive. Now he has more than his own skin to worry about — kids looking to him for protection, neighbors turning to him for leadership, and a trailer park slowly transforming into a fortress.
The System is leveling him up, but not fast enough. The countdown is ticking, the invasions are coming, and if Andy fails, everyone he has begun to care about will be slaughtered.
4.67· 9214.47· 534
Base BuildingLitRPGOverpowered MCPost-apocalypticSystem ApocalypseUrban Fantasy+1
Everyone dreams of gaining magical powers. When mana finally arrives on Earth, it's not all it's cracked up to be.
Transported into a tutorial with his family, Christopher has to fight to survive while keeping his loved ones alive. After three grueling months inside a tutorial where tragedy and death seem to follow him, Chris struggles for power and the chance for revenge.
When the survivors return to a changed Earth, conflicts arise as various factions vie for dominance — and Chris tries to carve out a place for himself and his family, free from any more conflict.
Bail bondsman. Veteran. Survivor.
While bringing in his latest fugitive, Hal Mason's payday is interrupted by the translucent blue boxes that herald Earth's introduction to the System — a galaxy-spanning wave of structured mystical energy that destroys all electronics and bestows game-like abilities upon mankind.
With society breaking down and mutating wildlife rampaging through Pittsburgh, those who remain will sacrifice anything for a chance at their next Level. As bodies fall and civilization crumbles, Hal asks himself what price his humanity is worth — and whether he can press on, relentless.
4.46· 934
LitRPGPost-apocalypticStatsSystem ApocalypseUrban Fantasy
A dungeon core novel — but with bees. A bee dungeon, if you will.
Oh, and something about a young man finding his place in the world and maybe learning about the deadly calamity that threatens all of humanity. But mostly the bee thing.
4.68· 1.4K
CozyDungeon CoreGenius MCLitRPGPost-apocalypticSecondary World
The story follows Kate Lindgren, a firefighter from Keilberg who really likes coffee. It's a nice autumn afternoon when the world is thrust into chaos, and Kate along with it.
The story has magic and monsters but also Earth-level tech — a blend of apocalyptic survival and LitRPG in a world that hasn't entirely left the familiar behind.
4.70· 1.2K
CozyGameLitLitRPGPost-apocalypticSystem ApocalypseUrban Fantasy
When Emily Smith's life was cut short by a nuclear war, something — or perhaps someone — decided that what happened to her was unjust and gave her another chance. Her new world offers more than a fresh start, though: she faces a choice between vengeance and peace, and she's also a werewolf now.
Her choice, at least to her, was obvious. But its consequences will be far-reaching and profound for the world she now calls home.
Atzi is the worst person to be stuck in a time loop. A lowly lizard thief living in a decrepit shack, she's easily distracted, talentless, and lonely — and would do anything for the easy life, except work hard.
When she ends up in a time loop, it seems like the perfect chance to cheat her way into everything she's ever dreamed of. Too bad she must contend with selfish gods at war, mad mages casting apocalyptic spells, skeletons, demons, and a hole in the sky. The world is destroyed again and again — and all she really wants to know is why she's the one stuck in the loop.